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-rw-r--r--svx/source/sdr/primitive2d/sdrattributecreator.cxx3
1 files changed, 2 insertions, 1 deletions
diff --git a/svx/source/sdr/primitive2d/sdrattributecreator.cxx b/svx/source/sdr/primitive2d/sdrattributecreator.cxx
index 4ee872eb681e..7dc13f36aa28 100644
--- a/svx/source/sdr/primitive2d/sdrattributecreator.cxx
+++ b/svx/source/sdr/primitive2d/sdrattributecreator.cxx
@@ -896,7 +896,8 @@ namespace drawinglayer
const double fDistance(rSet.Get(SDRATTR_3DSCENE_DISTANCE).GetValue());
// get shadow slant
- const double fShadowSlant(F_PI180 * rSet.Get(SDRATTR_3DSCENE_SHADOW_SLANT).GetValue());
+ const double fShadowSlant(
+ basegfx::deg2rad(rSet.Get(SDRATTR_3DSCENE_SHADOW_SLANT).GetValue()));
// get shade mode
css::drawing::ShadeMode aShadeMode(css::drawing::ShadeMode_FLAT);