diff options
Diffstat (limited to 'svx/source/engine3d')
-rw-r--r-- | svx/source/engine3d/scene3d.cxx | 2 | ||||
-rw-r--r-- | svx/source/engine3d/view3d.cxx | 4 |
2 files changed, 3 insertions, 3 deletions
diff --git a/svx/source/engine3d/scene3d.cxx b/svx/source/engine3d/scene3d.cxx index 71eda450209e..d746f4ecce4c 100644 --- a/svx/source/engine3d/scene3d.cxx +++ b/svx/source/engine3d/scene3d.cxx @@ -601,7 +601,7 @@ OUString E3dScene::TakeObjNamePlural() const return ImpGetResStr(STR_ObjNamePluralScene3d); } -// The NbcRotate routine overloads the one of the SdrObject. The idea is +// The NbcRotate routine overrides the one of the SdrObject. The idea is // to be able to rotate the scene relative to the position of the scene // and then the objects in the scene diff --git a/svx/source/engine3d/view3d.cxx b/svx/source/engine3d/view3d.cxx index e1e47c7ca4f5..1a506e05081c 100644 --- a/svx/source/engine3d/view3d.cxx +++ b/svx/source/engine3d/view3d.cxx @@ -230,7 +230,7 @@ E3dView::E3dView(SdrModel* pModel, OutputDevice* pOut) : InitView (); } -// DrawMarkedObj overloaded, since possibly only a single 3D object is to be +// DrawMarkedObj override, since possibly only a single 3D object is to be // drawn void E3dView::DrawMarkedObj(OutputDevice& rOut) const @@ -317,7 +317,7 @@ void E3dView::DrawMarkedObj(OutputDevice& rOut) const } } -// Get overloaded model, since in some 3D objects an additional scene +// override get model, since in some 3D objects an additional scene // must be pushed in SdrModel* E3dView::GetMarkedObjModel() const |