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-rw-r--r--svx/source/engine3d/polygn3d.cxx8
1 files changed, 4 insertions, 4 deletions
diff --git a/svx/source/engine3d/polygn3d.cxx b/svx/source/engine3d/polygn3d.cxx
index cd9b6c33d7a5..78295eb57df6 100644
--- a/svx/source/engine3d/polygn3d.cxx
+++ b/svx/source/engine3d/polygn3d.cxx
@@ -61,7 +61,7 @@ void E3dPolygonObj::CreateDefaultNormals()
basegfx::B3DPolyPolygon aPolyNormals;
// Create a complete tools::PolyPolygon with the plane normal
- for(sal_uInt32 a(0L); a < aPolyPoly3D.count(); a++)
+ for(sal_uInt32 a(0); a < aPolyPoly3D.count(); a++)
{
// Find source polygon
const basegfx::B3DPolygon aPolygon(aPolyPoly3D.getB3DPolygon(a));
@@ -73,7 +73,7 @@ void E3dPolygonObj::CreateDefaultNormals()
basegfx::B3DVector aNormal(-aPolygon.getNormal());
// Fill new polygon
- for(sal_uInt32 b(0L); b < aPolygon.count(); b++)
+ for(sal_uInt32 b(0); b < aPolygon.count(); b++)
{
aNormals.append(aNormal);
}
@@ -92,7 +92,7 @@ void E3dPolygonObj::CreateDefaultTexture()
// Create a complete tools::PolyPolygon with the texture coordinates
// The texture coordinates extend over X,Y and Z
// on the whole extreme values in the range 0.0 .. 1.0
- for(sal_uInt32 a(0L); a < aPolyPoly3D.count(); a++)
+ for(sal_uInt32 a(0); a < aPolyPoly3D.count(); a++)
{
// Find source polygon
const basegfx::B3DPolygon& aPolygon(aPolyPoly3D.getB3DPolygon(a));
@@ -128,7 +128,7 @@ void E3dPolygonObj::CreateDefaultTexture()
basegfx::B2DPolygon aTexture;
// Fill new polygon
- for(sal_uInt32 b(0L); b < aPolygon.count(); b++)
+ for(sal_uInt32 b(0); b < aPolygon.count(); b++)
{
basegfx::B2DPoint aTex;
const basegfx::B3DPoint aCandidate(aPolygon.getB3DPoint(b));