diff options
Diffstat (limited to 'offapi/com/sun/star/rendering/XSprite.idl')
-rw-r--r-- | offapi/com/sun/star/rendering/XSprite.idl | 6 |
1 files changed, 0 insertions, 6 deletions
diff --git a/offapi/com/sun/star/rendering/XSprite.idl b/offapi/com/sun/star/rendering/XSprite.idl index de5602980c69..223a7800a33b 100644 --- a/offapi/com/sun/star/rendering/XSprite.idl +++ b/offapi/com/sun/star/rendering/XSprite.idl @@ -64,7 +64,6 @@ interface XSprite : ::com::sun::star::uno::XInterface void setAlpha( [in] double nAlpha ) raises (com::sun::star::lang::IllegalArgumentException); - //------------------------------------------------------------------------- /** Move sprite to the specified position.<p> @@ -94,7 +93,6 @@ interface XSprite : ::com::sun::star::uno::XInterface void move( [in] ::com::sun::star::geometry::RealPoint2D aNewPos, [in] ViewState aViewState, [in] RenderState aRenderState ) raises (com::sun::star::lang::IllegalArgumentException); - //------------------------------------------------------------------------- /** Apply a local transformation to the sprite.<p> @@ -126,7 +124,6 @@ interface XSprite : ::com::sun::star::uno::XInterface void transform( [in] com::sun::star::geometry::AffineMatrix2D aTransformation ) raises (com::sun::star::lang::IllegalArgumentException); - //------------------------------------------------------------------------- /** Apply a clipping to the shape output.<p> @@ -162,7 +159,6 @@ interface XSprite : ::com::sun::star::uno::XInterface */ void clip( [in] XPolyPolygon2D aClip ); - //------------------------------------------------------------------------- /** Set sprite priority.<p> @@ -179,7 +175,6 @@ interface XSprite : ::com::sun::star::uno::XInterface */ void setPriority( [in] double nPriority ); - //------------------------------------------------------------------------- /** Make the sprite visible.<p> @@ -188,7 +183,6 @@ interface XSprite : ::com::sun::star::uno::XInterface */ void show(); - //------------------------------------------------------------------------- /** Make the sprite invisible.<p> |