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-rw-r--r--offapi/com/sun/star/rendering/XPolyPolygon2D.idl2
1 files changed, 1 insertions, 1 deletions
diff --git a/offapi/com/sun/star/rendering/XPolyPolygon2D.idl b/offapi/com/sun/star/rendering/XPolyPolygon2D.idl
index 47b61210d3fd..aa3963157a40 100644
--- a/offapi/com/sun/star/rendering/XPolyPolygon2D.idl
+++ b/offapi/com/sun/star/rendering/XPolyPolygon2D.idl
@@ -58,7 +58,7 @@ interface XPolyPolygon2D : ::com::sun::star::uno::XInterface
that they participate in mutual fill rule calculations like
the polygons inside a single poly-polygon do. When rendering
such a poly-polygon without transparency, it will look like the
- constituing poly-polygons rendered separately on top of
+ constituting poly-polygons rendered separately on top of
another. Alas, when rendering with transparency, separate
rendering will combine the alpha of overlapping areas, whereas
addPolyPolygon results in constant alpha, regardless how many