diff options
Diffstat (limited to 'include/vcl/region.hxx')
-rw-r--r-- | include/vcl/region.hxx | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/include/vcl/region.hxx b/include/vcl/region.hxx index 1235b3dddcec..a7458358127c 100644 --- a/include/vcl/region.hxx +++ b/include/vcl/region.hxx @@ -37,7 +37,7 @@ namespace vcl { class Window; } class OutputDevice; class Bitmap; -typedef std::vector< Rectangle > RectangleVector; +typedef std::vector< tools::Rectangle > RectangleVector; namespace vcl { @@ -68,7 +68,7 @@ private: public: explicit Region(bool bIsNull = false); // default creates empty region, with true a null region is created - explicit Region(const Rectangle& rRect); + explicit Region(const tools::Rectangle& rRect); explicit Region(const tools::Polygon& rPolygon); explicit Region(const tools::PolyPolygon& rPolyPoly); explicit Region(const basegfx::B2DPolyPolygon&); @@ -90,10 +90,10 @@ public: // manipulators void Move( long nHorzMove, long nVertMove ); void Scale( double fScaleX, double fScaleY ); - bool Union( const Rectangle& rRegion ); - bool Intersect( const Rectangle& rRegion ); - bool Exclude( const Rectangle& rRegion ); - bool XOr( const Rectangle& rRegion ); + bool Union( const tools::Rectangle& rRegion ); + bool Intersect( const tools::Rectangle& rRegion ); + bool Exclude( const tools::Rectangle& rRegion ); + bool XOr( const tools::Rectangle& rRegion ); bool Union( const vcl::Region& rRegion ); bool Intersect( const vcl::Region& rRegion ); bool Exclude( const vcl::Region& rRegion ); @@ -107,16 +107,16 @@ public: bool IsRectangle() const; - Rectangle GetBoundRect() const; + tools::Rectangle GetBoundRect() const; bool HasPolyPolygonOrB2DPolyPolygon() const { return (getB2DPolyPolygon() || getPolyPolygon()); } void GetRegionRectangles(RectangleVector& rTarget) const; bool IsInside( const Point& rPoint ) const; - bool IsOver( const Rectangle& rRect ) const; + bool IsOver( const tools::Rectangle& rRect ) const; vcl::Region& operator=( const vcl::Region& rRegion ); vcl::Region& operator=( vcl::Region&& rRegion ); - vcl::Region& operator=( const Rectangle& rRect ); + vcl::Region& operator=( const tools::Rectangle& rRect ); bool operator==( const vcl::Region& rRegion ) const; bool operator!=( const vcl::Region& rRegion ) const { return !(Region::operator==( rRegion )); } |