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+/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
+/*
+ * This file is part of the LibreOffice project.
+ *
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/.
+ *
+ * This file incorporates work covered by the following license notice:
+ *
+ * Licensed to the Apache Software Foundation (ASF) under one or more
+ * contributor license agreements. See the NOTICE file distributed
+ * with this work for additional information regarding copyright
+ * ownership. The ASF licenses this file to you under the Apache
+ * License, Version 2.0 (the "License"); you may not use this file
+ * except in compliance with the License. You may obtain a copy of
+ * the License at http://www.apache.org/licenses/LICENSE-2.0 .
+ */
+#ifndef SDTAKITM_HXX
+#define SDTAKITM_HXX
+
+#include <svl/eitem.hxx>
+#include <svx/svddef.hxx>
+#include "svx/svxdllapi.h"
+
+//------------------------------
+// class SdrTextAniKindItem
+//------------------------------
+
+enum SdrTextAniKind {SDRTEXTANI_NONE,
+ SDRTEXTANI_BLINK,
+ SDRTEXTANI_SCROLL,
+ SDRTEXTANI_ALTERNATE,
+ SDRTEXTANI_SLIDE};
+
+// - SDRTEXTANI_BLINK:
+// Just blink. Direction and Amount don't effect things.
+// Frequency delay: 0 = 0.5Hz (Delay = 250).
+// Count = number of blinks. (0 = forever)
+// start inside: sal_False = begin with the blinker off, sal_True = begin with the blinker on
+// stop inside: sal_False = end with the blinker off, sal_True = end with the blinker on
+// (Only if count! = 0)
+// - SDRTEXTANI_SCROLL:
+// Text just scrolls all the way through, and starts over when it is done.
+//
+// Delay in ms: (except delay = 0 means 50ms (20Hz) default)
+// Count = number of passes (0 = go forever)
+// Direction: the direction to scroll
+// StartInside: sal_False = on the first pass, scroll the text in (not initially visible)
+// sal_True = on the first pass, the left part of the text is already visible
+// in the scroll area before starting.
+// StopInside: sal_False = on the last pass, scroll the text all the way out.
+// sal_True = on the last pass, keep the right part of the text visible.
+// (Only if count! = 0)
+// Amount: Step size in logical units. Negative values = use Pixels instead
+// of logical units. If Amount = 0, then default to 1 Pixel.
+// - SDRTEXTANI_ALTERNATE:
+// Like SDRTEXTANI_SCROLL, except don't scroll until all of the text is out,
+// but just until the last part is visible. Then, change direction and
+// scroll the text the other way.
+// Count = number of passes (number of direction changes minus 1)
+// If count = 1, this is the same as SDRTEXTANI_SCROLL
+// Direction = the starting direction.
+// All Other Parameters: just like SDRTEXTANI_SCROLL
+// - SDRTEXTANI_SLIDE:
+// Text will slide in to the original position.
+// -> same as SCROLL with StartInside = sal_False, StopInside = sal_True
+// and Count = 1 (Count = 0 is interpreted as count = 1).
+// For each count > 1, the text, will be slid out backwards
+// (much like ALTERNATE) and then slid back in again.
+// StopInside is not evaluated, because inside is always stopped.
+// StartInside is not evaluated, because outside is always started.
+// All other parameters are like SDRTEXTANI_SCROLL
+// StartInside, StopInside: When sal_True, the starting / final position
+// of the text depends on the anchor of the drawing object. This
+// corresponds to the position of the text in normal Paint (without scrolling).
+
+class SVX_DLLPUBLIC SdrTextAniKindItem: public SfxEnumItem {
+public:
+ TYPEINFO();
+ SdrTextAniKindItem(SdrTextAniKind eKind=SDRTEXTANI_NONE): SfxEnumItem(SDRATTR_TEXT_ANIKIND,(sal_uInt16)eKind) {}
+ SdrTextAniKindItem(SvStream& rIn) : SfxEnumItem(SDRATTR_TEXT_ANIKIND,rIn) {}
+ virtual SfxPoolItem* Clone(SfxItemPool* pPool=NULL) const;
+ virtual SfxPoolItem* Create(SvStream& rIn, sal_uInt16 nVer) const;
+ virtual sal_uInt16 GetValueCount() const; // { return 5; }
+ SdrTextAniKind GetValue() const { return (SdrTextAniKind)SfxEnumItem::GetValue(); }
+
+ virtual bool QueryValue( com::sun::star::uno::Any& rVal, sal_uInt8 nMemberId = 0 ) const;
+ virtual bool PutValue( const com::sun::star::uno::Any& rVal, sal_uInt8 nMemberId = 0 );
+
+ virtual OUString GetValueTextByPos(sal_uInt16 nPos) const;
+ virtual SfxItemPresentation GetPresentation(SfxItemPresentation ePres, SfxMapUnit eCoreMetric, SfxMapUnit ePresMetric, OUString& rText, const IntlWrapper * = 0) const;
+};
+
+#endif
+
+/* vim:set shiftwidth=4 softtabstop=4 expandtab: */