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-rw-r--r--include/svx/sdrpaintwindow.hxx4
1 files changed, 2 insertions, 2 deletions
diff --git a/include/svx/sdrpaintwindow.hxx b/include/svx/sdrpaintwindow.hxx
index 1c0e03a1dd44..970fdd7efc62 100644
--- a/include/svx/sdrpaintwindow.hxx
+++ b/include/svx/sdrpaintwindow.hxx
@@ -41,7 +41,7 @@ namespace sdr
/// paint the transparent children of rWin that overlap rPixelRect
/// (for example, transparent form controls like check boxes)
void SVX_DLLPUBLIC
-PaintTransparentChildren(vcl::Window & rWindow, Rectangle const& rPixelRect);
+PaintTransparentChildren(vcl::Window & rWindow, tools::Rectangle const& rPixelRect);
class SdrPreRenderDevice
{
@@ -105,7 +105,7 @@ public:
void DrawOverlay(const vcl::Region& rRegion);
// calculate visible area and return
- Rectangle GetVisibleArea() const;
+ tools::Rectangle GetVisibleArea() const;
// Is OutDev a printer?
bool OutputToPrinter() const { return (OUTDEV_PRINTER == mpOutputDevice->GetOutDevType()); }