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Diffstat (limited to 'include/svx/sdr/properties/e3dsceneproperties.hxx')
-rw-r--r-- | include/svx/sdr/properties/e3dsceneproperties.hxx | 88 |
1 files changed, 88 insertions, 0 deletions
diff --git a/include/svx/sdr/properties/e3dsceneproperties.hxx b/include/svx/sdr/properties/e3dsceneproperties.hxx new file mode 100644 index 000000000000..e52c483b14e6 --- /dev/null +++ b/include/svx/sdr/properties/e3dsceneproperties.hxx @@ -0,0 +1,88 @@ +/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ +/* + * This file is part of the LibreOffice project. + * + * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. + * + * This file incorporates work covered by the following license notice: + * + * Licensed to the Apache Software Foundation (ASF) under one or more + * contributor license agreements. See the NOTICE file distributed + * with this work for additional information regarding copyright + * ownership. The ASF licenses this file to you under the Apache + * License, Version 2.0 (the "License"); you may not use this file + * except in compliance with the License. You may obtain a copy of + * the License at http://www.apache.org/licenses/LICENSE-2.0 . + */ + +#ifndef _SDR_PROPERTIES_E3DSCENEPROPERTIES_HXX +#define _SDR_PROPERTIES_E3DSCENEPROPERTIES_HXX + +#include <svx/sdr/properties/e3dproperties.hxx> + +////////////////////////////////////////////////////////////////////////////// + +namespace sdr +{ + namespace properties + { + class E3dSceneProperties : public E3dProperties + { + protected: + // Called after ItemChange() is done for all items. + virtual void PostItemChange(const sal_uInt16 nWhich); + + public: + // basic constructor + explicit E3dSceneProperties(SdrObject& rObj); + + // constructor for copying, but using new object + E3dSceneProperties(const E3dSceneProperties& rProps, SdrObject& rObj); + + // destructor + virtual ~E3dSceneProperties(); + + // Clone() operator, normally just calls the local copy constructor + virtual BaseProperties& Clone(SdrObject& rObj) const; + + // get itemset + virtual const SfxItemSet& GetObjectItemSet() const; + + // get merged ItemSet. Normappl, this maps directly to GetObjectItemSet(), but may + // be overloaded e.g for group objects to return a merged ItemSet of the object. + // When using this method the returned ItemSet may contain items in the state + // SFX_ITEM_DONTCARE which means there were several such items with different + // values. + virtual const SfxItemSet& GetMergedItemSet() const; + + // Set merged ItemSet. Normally, this maps to SetObjectItemSet(). + virtual void SetMergedItemSet(const SfxItemSet& rSet, sal_Bool bClearAllItems = sal_False); + + // Set a single item, iterate over hierarchies if necessary. + virtual void SetMergedItem(const SfxPoolItem& rItem); + + // Clear a single item, iterate over hierarchies if necessary. + virtual void ClearMergedItem(const sal_uInt16 nWhich = 0); + + // set a new StyleSheet and broadcast + virtual void SetStyleSheet(SfxStyleSheet* pNewStyleSheet, sal_Bool bDontRemoveHardAttr); + + // get the installed StyleSheet + virtual SfxStyleSheet* GetStyleSheet() const; + + // Move properties to a new ItemPool. Default implementation does nothing. + virtual void MoveToItemPool(SfxItemPool* pSrcPool, SfxItemPool* pDestPool, SdrModel* pNewModel = 0L); + + // Special for scene: + void SetSceneItemsFromCamera(); + }; + } // end of namespace properties +} // end of namespace sdr + +////////////////////////////////////////////////////////////////////////////// + +#endif // _SDR_PROPERTIES_E3DSCENEPROPERTIES_HXX + +/* vim:set shiftwidth=4 softtabstop=4 expandtab: */ |