summaryrefslogtreecommitdiffstats
path: root/include/svx/lathe3d.hxx
diff options
context:
space:
mode:
Diffstat (limited to 'include/svx/lathe3d.hxx')
-rw-r--r--include/svx/lathe3d.hxx114
1 files changed, 114 insertions, 0 deletions
diff --git a/include/svx/lathe3d.hxx b/include/svx/lathe3d.hxx
new file mode 100644
index 000000000000..c43c4265bb2c
--- /dev/null
+++ b/include/svx/lathe3d.hxx
@@ -0,0 +1,114 @@
+/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
+/*
+ * This file is part of the LibreOffice project.
+ *
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/.
+ *
+ * This file incorporates work covered by the following license notice:
+ *
+ * Licensed to the Apache Software Foundation (ASF) under one or more
+ * contributor license agreements. See the NOTICE file distributed
+ * with this work for additional information regarding copyright
+ * ownership. The ASF licenses this file to you under the Apache
+ * License, Version 2.0 (the "License"); you may not use this file
+ * except in compliance with the License. You may obtain a copy of
+ * the License at http://www.apache.org/licenses/LICENSE-2.0 .
+ */
+
+#ifndef _E3D_LATHE3D_HXX
+#define _E3D_LATHE3D_HXX
+
+#include <svx/obj3d.hxx>
+#include "svx/svxdllapi.h"
+
+/*************************************************************************
+|*
+|* Create a 3D rotation object from a passed 2D polygon
+|*
+|* The aPolyPoly3D is rotated around its axis in nHSegments steps.
+|* nVSegments contains the number of lines of aPolyPoly3D and therefore
+|* is effectively a vertical segmentation.
+|*
+\************************************************************************/
+
+class SVX_DLLPUBLIC E3dLatheObj : public E3dCompoundObject
+{
+private:
+ // Part codes for Wireframe generation: standard oder cover surface
+ enum { LATHE_PART_STD = 1, LATHE_PART_COVER = 2 };
+ basegfx::B2DPolyPolygon maPolyPoly2D;
+
+ protected:
+ virtual sdr::contact::ViewContact* CreateObjectSpecificViewContact();
+ virtual sdr::properties::BaseProperties* CreateObjectSpecificProperties();
+ void SetDefaultAttributes(E3dDefaultAttributes& rDefault);
+
+ public:
+ TYPEINFO();
+ E3dLatheObj(E3dDefaultAttributes& rDefault, const basegfx::B2DPolyPolygon rPoly2D);
+ E3dLatheObj();
+
+ // HorizontalSegments:
+ sal_uInt32 GetHorizontalSegments() const
+ { return ((const Svx3DHorizontalSegmentsItem&)GetObjectItemSet().Get(SDRATTR_3DOBJ_HORZ_SEGS)).GetValue(); }
+
+ // VerticalSegments:
+ sal_uInt32 GetVerticalSegments() const
+ { return ((const Svx3DVerticalSegmentsItem&)GetObjectItemSet().Get(SDRATTR_3DOBJ_VERT_SEGS)).GetValue(); }
+
+ // PercentDiagonal: 0..100, before 0.0..0.5
+ sal_uInt16 GetPercentDiagonal() const
+ { return ((const Svx3DPercentDiagonalItem&)GetObjectItemSet().Get(SDRATTR_3DOBJ_PERCENT_DIAGONAL)).GetValue(); }
+
+ // BackScale: 0..100, before 0.0..1.0
+ sal_uInt16 GetBackScale() const
+ { return ((const Svx3DBackscaleItem&)GetObjectItemSet().Get(SDRATTR_3DOBJ_BACKSCALE)).GetValue(); }
+
+ // EndAngle: 0..10000
+ sal_uInt32 GetEndAngle() const
+ { return ((const Svx3DEndAngleItem&)GetObjectItemSet().Get(SDRATTR_3DOBJ_END_ANGLE)).GetValue(); }
+
+ // #107245# GetSmoothNormals() for bLatheSmoothed
+ sal_Bool GetSmoothNormals() const
+ { return ((const Svx3DSmoothNormalsItem&)GetObjectItemSet().Get(SDRATTR_3DOBJ_SMOOTH_NORMALS)).GetValue(); }
+
+ // #107245# GetSmoothLids() for bLatheSmoothFrontBack
+ sal_Bool GetSmoothLids() const
+ { return ((const Svx3DSmoothLidsItem&)GetObjectItemSet().Get(SDRATTR_3DOBJ_SMOOTH_LIDS)).GetValue(); }
+
+ // #107245# GetCharacterMode() for bLatheCharacterMode
+ sal_Bool GetCharacterMode() const
+ { return ((const Svx3DCharacterModeItem&)GetObjectItemSet().Get(SDRATTR_3DOBJ_CHARACTER_MODE)).GetValue(); }
+
+ // #107245# GetCloseFront() for bLatheCloseFront
+ sal_Bool GetCloseFront() const
+ { return ((const Svx3DCloseFrontItem&)GetObjectItemSet().Get(SDRATTR_3DOBJ_CLOSE_FRONT)).GetValue(); }
+
+ // #107245# GetCloseBack() for bLatheCloseBack
+ sal_Bool GetCloseBack() const
+ { return ((const Svx3DCloseBackItem&)GetObjectItemSet().Get(SDRATTR_3DOBJ_CLOSE_BACK)).GetValue(); }
+
+ virtual sal_uInt16 GetObjIdentifier() const;
+
+ virtual E3dLatheObj* Clone() const;
+
+ virtual SdrObject* DoConvertToPolyObj(sal_Bool bBezier, bool bAddText) const;
+
+ // TakeObjName...() is for the display in the UI, for example "3 frames selected".
+ virtual void TakeObjNameSingul(String& rName) const;
+ virtual void TakeObjNamePlural(String& rName) const;
+
+ // set/get local parameters with geometry recreation
+ void SetPolyPoly2D(const basegfx::B2DPolyPolygon& rNew);
+ const basegfx::B2DPolyPolygon& GetPolyPoly2D() { return maPolyPoly2D; }
+
+ // break up
+ virtual bool IsBreakObjPossible();
+ virtual SdrAttrObj* GetBreakObj();
+};
+
+#endif // _E3D_LATHE3D_HXX
+
+/* vim:set shiftwidth=4 softtabstop=4 expandtab: */