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+/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
+/*
+ * This file is part of the LibreOffice project.
+ *
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/.
+ *
+ * This file incorporates work covered by the following license notice:
+ *
+ * Licensed to the Apache Software Foundation (ASF) under one or more
+ * contributor license agreements. See the NOTICE file distributed
+ * with this work for additional information regarding copyright
+ * ownership. The ASF licenses this file to you under the Apache
+ * License, Version 2.0 (the "License"); you may not use this file
+ * except in compliance with the License. You may obtain a copy of
+ * the License at http://www.apache.org/licenses/LICENSE-2.0 .
+ */
+
+#ifndef _CAMERA3D_HXX
+#define _CAMERA3D_HXX
+
+#include <svx/viewpt3d.hxx>
+#include "svx/svxdllapi.h"
+
+/*************************************************************************
+|*
+|* Camera derivative
+|*
+\************************************************************************/
+
+class SVX_DLLPUBLIC Camera3D : public Viewport3D
+{
+ protected:
+ basegfx::B3DPoint aResetPos;
+ basegfx::B3DPoint aResetLookAt;
+ double fResetFocalLength;
+ double fResetBankAngle;
+
+ basegfx::B3DPoint aPosition;
+ basegfx::B3DPoint aLookAt;
+ double fFocalLength;
+ double fBankAngle;
+
+ bool bAutoAdjustProjection;
+
+ public:
+ Camera3D(const basegfx::B3DPoint& rPos, const basegfx::B3DPoint& rLookAt,
+ double fFocalLen = 35.0, double fBankAng = 0);
+ Camera3D();
+
+ void SetDefaults(const basegfx::B3DPoint& rPos, const basegfx::B3DPoint& rLookAt,
+ double fFocalLen = 35.0, double fBankAng = 0);
+
+ void SetViewWindow(double fX, double fY, double fW, double fH);
+
+ void SetPosition(const basegfx::B3DPoint& rNewPos);
+ const basegfx::B3DPoint& GetPosition() const { return aPosition; }
+ void SetLookAt(const basegfx::B3DPoint& rNewLookAt);
+ const basegfx::B3DPoint& GetLookAt() const { return aLookAt; }
+ void SetPosAndLookAt(const basegfx::B3DPoint& rNewPos, const basegfx::B3DPoint& rNewLookAt);
+
+ // Focal length in mm
+ void SetFocalLength(double fLen);
+ double GetFocalLength() const { return fFocalLength; }
+
+ // Bank angle links/rechts
+ void SetBankAngle(double fAngle);
+ double GetBankAngle() const { return fBankAngle; }
+
+ void SetAutoAdjustProjection(bool bAdjust = true)
+ { bAutoAdjustProjection = bAdjust; }
+ bool IsAutoAdjustProjection() const { return bAutoAdjustProjection; }
+};
+
+#endif // _CAMERA3D_HXX
+
+/* vim:set shiftwidth=4 softtabstop=4 expandtab: */