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Diffstat (limited to 'include/framework/preventduplicateinteraction.hxx')
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1 files changed, 236 insertions, 0 deletions
diff --git a/include/framework/preventduplicateinteraction.hxx b/include/framework/preventduplicateinteraction.hxx new file mode 100644 index 000000000000..5be9d52f62cf --- /dev/null +++ b/include/framework/preventduplicateinteraction.hxx @@ -0,0 +1,236 @@ +/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ +/* + * This file is part of the LibreOffice project. + * + * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. + * + * This file incorporates work covered by the following license notice: + * + * Licensed to the Apache Software Foundation (ASF) under one or more + * contributor license agreements. See the NOTICE file distributed + * with this work for additional information regarding copyright + * ownership. The ASF licenses this file to you under the Apache + * License, Version 2.0 (the "License"); you may not use this file + * except in compliance with the License. You may obtain a copy of + * the License at http://www.apache.org/licenses/LICENSE-2.0 . + */ + +#ifndef __FRAMEWORK_INTERACTION_PREVENTDUPLICATEINTERACTION_HXX_ +#define __FRAMEWORK_INTERACTION_PREVENTDUPLICATEINTERACTION_HXX_ + +#include <framework/fwedllapi.h> + +#include <vector> + +#include <com/sun/star/task/XInteractionHandler2.hpp> +#include <com/sun/star/task/XInteractionRequest.hpp> + +#include <cppuhelper/implbase1.hxx> + +namespace framework{ + +/** + @short Prevent us from showing the same interaction more then once during + the same transaction. + + @descr Every interaction provided to this helper will be safed ... handled by the internal + used UUIInteractionHandler (!) and never be handled a second time! + + On the other side there exists some interactions, which allow a retry. + So this helper allow to set a list of interactions combined with a retry value. + */ +struct ThreadHelpBase2 +{ + public: + mutable ::osl::Mutex m_aLock; +}; + +class FWE_DLLPUBLIC PreventDuplicateInteraction : private ThreadHelpBase2 + ,public ::cppu::WeakImplHelper1< css::task::XInteractionHandler2 > +{ + //_____________________________________ + // structs, types etcp. + public: + + struct InteractionInfo + { + public: + /// describe the interaction. + css::uno::Type m_aInteraction; + /// after max count was reached this interaction will be blocked. + sal_Int32 m_nMaxCount; + /// count how often this interaction was called. + sal_Int32 m_nCallCount; + /** hold the last intercepted request (matching the set interaction type) alive + so it can be used for further checks */ + css::uno::Reference< css::task::XInteractionRequest > m_xRequest; + + public: + + InteractionInfo(const css::uno::Type& aInteraction, + sal_Int32 nMaxCount ) + : m_aInteraction(aInteraction) + , m_nMaxCount (nMaxCount ) + , m_nCallCount (0 ) + {} + + InteractionInfo(const InteractionInfo& aCopy) + : m_aInteraction(aCopy.m_aInteraction) + , m_nMaxCount (aCopy.m_nMaxCount ) + , m_nCallCount (aCopy.m_nCallCount ) + , m_xRequest (aCopy.m_xRequest ) + {} + }; + + typedef ::std::vector< InteractionInfo > InteractionList; + + //_____________________________________ + // member + private: + + /// Used to create needed uno services at runtime. + css::uno::Reference< css::uno::XComponentContext > m_xContext; + + /** The outside interaction handler, which is used to handle every incoming interaction, + if it's not blocked. */ + css::uno::Reference< css::task::XInteractionHandler > m_xHandler; + + /** This list describe which and how incoming interactions must be handled. + Further it contains all collected information after this interaction + object was used.*/ + InteractionList m_lInteractionRules; + + //_____________________________________ + // uno interface + public: + + //_________________________________ + /** + @interface XInteractionHandler + @short called from outside to handle a problem + @descr We filter the incoming interactions. some of them + will be forwarded to the generic UI interaction handler. + So we must not implement it twice. Some other ones + will be aborted only. + + @threadsafe yes + */ + virtual void SAL_CALL handle(const css::uno::Reference< css::task::XInteractionRequest >& xRequest) + throw(css::uno::RuntimeException); + + //_________________________________ + /** + @interface XInteractionHandler2 + @short called from outside to handle a problem + @descr We filter the incoming interactions. some of them + will be forwarded to the generic UI interaction handler. + So we must not implement it twice. Some other ones + will be aborted only. + + @threadsafe yes + */ + virtual ::sal_Bool SAL_CALL handleInteractionRequest( const ::com::sun::star::uno::Reference< ::com::sun::star::task::XInteractionRequest >& xRequest ) + throw (::com::sun::star::uno::RuntimeException); + + //_________________________________ + /** + @interface XInterface + @short called to query another interface of the component + @descr Will allow to query for XInteractionHandler2 if and only if m_xHandler supports this interface, too. + + @threadsafe yes + */ + virtual ::com::sun::star::uno::Any SAL_CALL queryInterface( const ::com::sun::star::uno::Type& aType ) + throw (::com::sun::star::uno::RuntimeException); + //_____________________________________ + // c++ interface + public: + + //_________________________________ + /** + @short ctor to guarantee right initialized instances of this class + @descr It uses the given uno service manager to create the global + generic UI interaction handler for later internal using. + + @param xSMGR + uno service manager for creating services internaly + + @threadsafe not neccessary + */ + PreventDuplicateInteraction(const css::uno::Reference< css::uno::XComponentContext >& rxContext); + + //_________________________________ + /** + @short dtor to free used memory. + */ + virtual ~PreventDuplicateInteraction(); + + //_________________________________ + /** + @short set the outside interaction handler, which must be used internaly + if the interaction will not be blocked by the set list of rules. + + @note This overwrites the settings of e.g. useDefaultUUIHandler()! + + @param xHandler + the new interaction handler + */ + virtual void setHandler(const css::uno::Reference< css::task::XInteractionHandler >& xHandler); + + //_________________________________ + /** + @short instead of setting an outside interaction handler, this method + make sure the default UUI interaction handler of the office is used. + + @note This overwrites the settings of e.g. setHandler()! + */ + virtual void useDefaultUUIHandler(); + + //_________________________________ + /** + @short add a new interaction to the list of interactions, which + must be handled by this helper. + + @descr This method must be called immediately after a new instance of this helper was + created. Without such list of InteractionRules, this instances does nothing! + On the other side there is no possibility to remove rules. + So the same instance cant be used within different transactions. + It's a OneWay-object .-) + + @param aInteractionInfo + describe the type of interaction, hos often it can be called etcpp. + + @threadsafe yes + */ + virtual void addInteractionRule(const PreventDuplicateInteraction::InteractionInfo& aInteractionInfo); + + //_________________________________ + /** + @short return the info struct for the specified interaction. + + @param aInteraction + specify the interaction. + + @param pReturn + provides information about: + - the count how often this interaction was handled during the + lifetime of this helper. + - the interaction itself, so it can be analyzed further + + @return [boolean] + sal_True if the queried interaction could be found. + sal_False otherwise. + + @threadsafe yes + */ + virtual sal_Bool getInteractionInfo(const css::uno::Type& aInteraction, + PreventDuplicateInteraction::InteractionInfo* pReturn ) const; +}; + +} // namespace framework + +#endif // #ifndef __FRAMEWORK_INTERACTION_PREVENTDUPLICATEINTERACTION_HXX_ + +/* vim:set shiftwidth=4 softtabstop=4 expandtab: */ |