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Diffstat (limited to 'include/drawinglayer/primitive3d/hatchtextureprimitive3d.hxx')
-rw-r--r-- | include/drawinglayer/primitive3d/hatchtextureprimitive3d.hxx | 86 |
1 files changed, 86 insertions, 0 deletions
diff --git a/include/drawinglayer/primitive3d/hatchtextureprimitive3d.hxx b/include/drawinglayer/primitive3d/hatchtextureprimitive3d.hxx new file mode 100644 index 000000000000..981027a1615b --- /dev/null +++ b/include/drawinglayer/primitive3d/hatchtextureprimitive3d.hxx @@ -0,0 +1,86 @@ +/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ +/* + * This file is part of the LibreOffice project. + * + * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. + * + * This file incorporates work covered by the following license notice: + * + * Licensed to the Apache Software Foundation (ASF) under one or more + * contributor license agreements. See the NOTICE file distributed + * with this work for additional information regarding copyright + * ownership. The ASF licenses this file to you under the Apache + * License, Version 2.0 (the "License"); you may not use this file + * except in compliance with the License. You may obtain a copy of + * the License at http://www.apache.org/licenses/LICENSE-2.0 . + */ + +#ifndef INCLUDED_DRAWINGLAYER_PRIMITIVE3D_HATCHTEXTUREPRIMITIVE3D_HXX +#define INCLUDED_DRAWINGLAYER_PRIMITIVE3D_HATCHTEXTUREPRIMITIVE3D_HXX + +#include <drawinglayer/drawinglayerdllapi.h> + +#include <drawinglayer/primitive3d/textureprimitive3d.hxx> +#include <drawinglayer/attribute/fillhatchattribute.hxx> + +////////////////////////////////////////////////////////////////////////////// + +namespace drawinglayer +{ + namespace primitive3d + { + /** HatchTexturePrimitive3D class + + HatchTexturePrimitive3D is derived from GroupPrimitive3D, but implements + a decomposition which is complicated enough for buffering. Since the group + primitive has no default buffering, it is necessary here to add a local + buffering mechanism for the decomposition + */ + class DRAWINGLAYER_DLLPUBLIC HatchTexturePrimitive3D : public TexturePrimitive3D + { + private: + /// the hatch definition + attribute::FillHatchAttribute maHatch; + + /// the buffered decomposed hatch + Primitive3DSequence maBuffered3DDecomposition; + + protected: + /// helper: local decomposition + Primitive3DSequence impCreate3DDecomposition() const; + + /// local access methods to maBufferedDecomposition + const Primitive3DSequence& getBuffered3DDecomposition() const { return maBuffered3DDecomposition; } + void setBuffered3DDecomposition(const Primitive3DSequence& rNew) { maBuffered3DDecomposition = rNew; } + + public: + /// constructor + HatchTexturePrimitive3D( + const attribute::FillHatchAttribute& rHatch, + const Primitive3DSequence& rChildren, + const basegfx::B2DVector& rTextureSize, + bool bModulate, + bool bFilter); + + /// data read access + const attribute::FillHatchAttribute& getHatch() const { return maHatch; } + + /// compare operator + virtual bool operator==(const BasePrimitive3D& rPrimitive) const; + + /// local decomposition. + virtual Primitive3DSequence get3DDecomposition(const geometry::ViewInformation3D& rViewInformation) const; + + /// provide unique ID + DeclPrimitrive3DIDBlock() + }; + } // end of namespace primitive3d +} // end of namespace drawinglayer + +////////////////////////////////////////////////////////////////////////////// + +#endif //INCLUDED_DRAWINGLAYER_PRIMITIVE3D_HATCHTEXTUREPRIMITIVE3D_HXX + +/* vim:set shiftwidth=4 softtabstop=4 expandtab: */ |