diff options
Diffstat (limited to 'include/drawinglayer/primitive2d/baseprimitive2d.hxx')
-rw-r--r-- | include/drawinglayer/primitive2d/baseprimitive2d.hxx | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/include/drawinglayer/primitive2d/baseprimitive2d.hxx b/include/drawinglayer/primitive2d/baseprimitive2d.hxx index f8f30b6cb6bf..836bda908e41 100644 --- a/include/drawinglayer/primitive2d/baseprimitive2d.hxx +++ b/include/drawinglayer/primitive2d/baseprimitive2d.hxx @@ -104,7 +104,7 @@ namespace drawinglayer default implementation returns an empty sequence. The idea is that processors using this primitive and do not know it, may get the decomposition and process these instead. An example is e.g. a fat line, who's decomposition may contain - the geometric representation of that line using filled polygon prmimitives. When + the geometric representation of that line using filled polygon primitives. When the renderer knows how to handle fat lines, he may process this primitive directly; if not he can use the decomposition. With this functionality, renderers may operate by knowing only a small set of primitives. |