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-rw-r--r--external/glm/Wshadow-unix.patch4
-rw-r--r--external/glm/Wshadow-windows.patch4
2 files changed, 4 insertions, 4 deletions
diff --git a/external/glm/Wshadow-unix.patch b/external/glm/Wshadow-unix.patch
index 47a34a77b086..be4af10f9896 100644
--- a/external/glm/Wshadow-unix.patch
+++ b/external/glm/Wshadow-unix.patch
@@ -52,9 +52,9 @@ diff -ur glm.org/glm/core/type_vec1.hpp glm/glm/core/type_vec1.hpp
+ GLM_FUNC_DECL tvec1(tref1<T> const & r_);
//////////////////////////////////////
- // Conversion scalar constructors
+ // Convertion scalar constructors
- //! Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
+ //! Explicit converions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
template <typename U>
- GLM_FUNC_DECL explicit tvec1(U const & s);
+ GLM_FUNC_DECL explicit tvec1(U const & s_);
diff --git a/external/glm/Wshadow-windows.patch b/external/glm/Wshadow-windows.patch
index fa8c28446c44..c6c9c6585782 100644
--- a/external/glm/Wshadow-windows.patch
+++ b/external/glm/Wshadow-windows.patch
@@ -52,7 +52,7 @@ diff -ur glm.org/glm/core/type_vec1.hpp glm/glm/core/type_vec1.hpp
+ GLM_FUNC_DECL tvec1(tref1<T> const & r_);
//////////////////////////////////////
- // Conversion scalar constructors
+ // Convertion scalar constructors
//! Explicit converions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
template <typename U>
@@ -60,7 +60,7 @@ diff -ur glm.org/glm/core/type_vec1.hpp glm/glm/core/type_vec1.hpp
+ GLM_FUNC_DECL explicit tvec1(U const & s_);
//////////////////////////////////////
- // Conversion vector constructors
+ // Convertion vector constructors
@@ -121,19 +121,19 @@
GLM_FUNC_DECL tvec1<T> & operator= (tvec1<U> const & v);