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-rw-r--r--cppuhelper/source/exc_thrower.cxx6
1 files changed, 3 insertions, 3 deletions
diff --git a/cppuhelper/source/exc_thrower.cxx b/cppuhelper/source/exc_thrower.cxx
index 7c40d12db16e..2963572e4770 100644
--- a/cppuhelper/source/exc_thrower.cxx
+++ b/cppuhelper/source/exc_thrower.cxx
@@ -173,7 +173,7 @@ ExceptionThrower::ExceptionThrower()
class theExceptionThrower : public rtl::Static<ExceptionThrower, theExceptionThrower> {};
-#if defined(IOS) || (defined(__aarch64__) && defined(ANDROID))
+#if defined(IOS) || (defined(__aarch64__) && (defined(ANDROID) || defined(MACOSX)))
// In the native iOS / Android app, where we don't have any Java, Python,
// BASIC, or other scripting, the only thing that would use the C++/UNO bridge
// functionality that invokes codeSnippet() was cppu::throwException().
@@ -211,7 +211,7 @@ void lo_mobile_throwException(css::uno::Any const& aException)
assert(false);
}
-#endif // defined(IOS) || (defined(__aarch64__) && defined(ANDROID))
+#endif // defined(IOS) || (defined(__aarch64__) && (defined(ANDROID) || defined(MACOSX)))
} // anonymous namespace
@@ -229,7 +229,7 @@ void SAL_CALL throwException( Any const & exc )
"(must be derived from com::sun::star::uno::Exception)!" );
}
-#if defined(IOS) || (defined(__aarch64__) && defined(ANDROID))
+#if defined(IOS) || (defined(__aarch64__) && (defined(ANDROID) || defined(MACOSX)))
lo_mobile_throwException(exc);
#else
Mapping uno2cpp(Environment(UNO_LB_UNO), Environment::getCurrent());