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-rw-r--r--canvas/source/vcl/spritecanvashelper.cxx2
1 files changed, 1 insertions, 1 deletions
diff --git a/canvas/source/vcl/spritecanvashelper.cxx b/canvas/source/vcl/spritecanvashelper.cxx
index fd4bb1d6bf68..68a2c68de93a 100644
--- a/canvas/source/vcl/spritecanvashelper.cxx
+++ b/canvas/source/vcl/spritecanvashelper.cxx
@@ -436,7 +436,7 @@ namespace vclcanvas
// no need to clip output to actual update region - there will
// always be ALL sprites contained in the rectangular update
- // area containd in rTotalArea (that's the way
+ // area contained in rTotalArea (that's the way
// B2DConnectedRanges work). If rTotalArea appears to be
// smaller than the sprite - then this sprite carries a clip,
// and the update will be constrained to that rect.