diff options
Diffstat (limited to 'basegfx')
-rw-r--r-- | basegfx/source/polygon/b2dlinegeometry.cxx | 4 | ||||
-rw-r--r-- | basegfx/source/polygon/b2dpolygoncutandtouch.cxx | 2 |
2 files changed, 3 insertions, 3 deletions
diff --git a/basegfx/source/polygon/b2dlinegeometry.cxx b/basegfx/source/polygon/b2dlinegeometry.cxx index 042cb480437b..69939ffb2037 100644 --- a/basegfx/source/polygon/b2dlinegeometry.cxx +++ b/basegfx/source/polygon/b2dlinegeometry.cxx @@ -98,9 +98,9 @@ namespace basegfx // get the polygon vector we want to plant this arrow on const double fConsumedLength(fArrowYLength * (1.0 - fDockingPosition) - fShift); - const B2DVector aHead(rCandidate.getB2DPoint((bStart) ? 0 : rCandidate.count() - 1)); + const B2DVector aHead(rCandidate.getB2DPoint(bStart ? 0 : rCandidate.count() - 1)); const B2DVector aTail(getPositionAbsolute(rCandidate, - (bStart) ? fConsumedLength : fCandidateLength - fConsumedLength, fCandidateLength)); + bStart ? fConsumedLength : fCandidateLength - fConsumedLength, fCandidateLength)); // from that vector, take the needed rotation and add rotate for arrow to transformation const B2DVector aTargetDirection(aHead - aTail); diff --git a/basegfx/source/polygon/b2dpolygoncutandtouch.cxx b/basegfx/source/polygon/b2dpolygoncutandtouch.cxx index 3d64dee7838b..ea5efa39af39 100644 --- a/basegfx/source/polygon/b2dpolygoncutandtouch.cxx +++ b/basegfx/source/polygon/b2dpolygoncutandtouch.cxx @@ -633,7 +633,7 @@ namespace basegfx if(areParallel(aEdgeVector, aTestVector)) { - const double fCut((bTestUsingX) + const double fCut(bTestUsingX ? aTestVector.getX() / aEdgeVector.getX() : aTestVector.getY() / aEdgeVector.getY()); const double fZero(0.0); |