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-rw-r--r--basegfx/source/tools/gradienttools.cxx361
1 files changed, 323 insertions, 38 deletions
diff --git a/basegfx/source/tools/gradienttools.cxx b/basegfx/source/tools/gradienttools.cxx
index 3605d8fe0be0..8f3e8ae83c06 100644
--- a/basegfx/source/tools/gradienttools.cxx
+++ b/basegfx/source/tools/gradienttools.cxx
@@ -21,6 +21,11 @@
#include <basegfx/point/b2dpoint.hxx>
#include <basegfx/range/b2drange.hxx>
#include <basegfx/matrix/b2dhommatrixtools.hxx>
+#include <com/sun/star/awt/Gradient2.hpp>
+#include <osl/endian.h>
+
+#include <algorithm>
+#include <cmath>
namespace basegfx
{
@@ -28,7 +33,7 @@ namespace basegfx
{
return getTextureTransform() == rODFGradientInfo.getTextureTransform()
&& getAspectRatio() == rODFGradientInfo.getAspectRatio()
- && getSteps() == rODFGradientInfo.getSteps();
+ && getRequestedSteps() == rODFGradientInfo.getRequestedSteps();
}
const B2DHomMatrix& ODFGradientInfo::getBackTextureTransform() const
@@ -135,7 +140,7 @@ namespace basegfx
// add object expansion
if(bCircular)
{
- const double fOriginalDiag(sqrt((fTargetSizeX * fTargetSizeX) + (fTargetSizeY * fTargetSizeY)));
+ const double fOriginalDiag(std::hypot(fTargetSizeX, fTargetSizeY));
fTargetOffsetX -= (fOriginalDiag - fTargetSizeX) / 2.0;
fTargetOffsetY -= (fOriginalDiag - fTargetSizeY) / 2.0;
@@ -144,10 +149,10 @@ namespace basegfx
}
else
{
- fTargetOffsetX -= (0.4142 / 2.0 ) * fTargetSizeX;
- fTargetOffsetY -= (0.4142 / 2.0 ) * fTargetSizeY;
- fTargetSizeX = 1.4142 * fTargetSizeX;
- fTargetSizeY = 1.4142 * fTargetSizeY;
+ fTargetOffsetX -= ((M_SQRT2 - 1) / 2.0 ) * fTargetSizeX;
+ fTargetOffsetY -= ((M_SQRT2 - 1) / 2.0 ) * fTargetSizeY;
+ fTargetSizeX = M_SQRT2 * fTargetSizeX;
+ fTargetSizeY = M_SQRT2 * fTargetSizeY;
}
const double fHalfBorder((1.0 - fBorder) * 0.5);
@@ -260,6 +265,233 @@ namespace basegfx
namespace utils
{
+ /* Tooling method to extract data from given BGradient
+ to ColorStops, doing some corrections, partially based
+ on given SingleColor */
+ void prepareColorStops(
+ const basegfx::BGradient& rGradient,
+ BColorStops& rColorStops,
+ BColor& rSingleColor)
+ {
+ if (rGradient.GetColorStops().isSingleColor(rSingleColor))
+ {
+ // when single color, preserve value in rSingleColor
+ // and clear the ColorStops, done.
+ rColorStops.clear();
+ return;
+ }
+
+ const bool bAdaptStartEndIntensity(100 != rGradient.GetStartIntens() || 100 != rGradient.GetEndIntens());
+ const bool bAdaptBorder(0 != rGradient.GetBorder());
+
+ if (!bAdaptStartEndIntensity && !bAdaptBorder)
+ {
+ // copy unchanged ColorStops & done
+ rColorStops = rGradient.GetColorStops();
+ return;
+ }
+
+ // prepare a copy to work on
+ basegfx::BGradient aWorkCopy(rGradient);
+
+ if (bAdaptStartEndIntensity)
+ {
+ aWorkCopy.tryToApplyStartEndIntensity();
+
+ // this can again lead to single color (e.g. both zero, so
+ // all black), so check again for it
+ if (aWorkCopy.GetColorStops().isSingleColor(rSingleColor))
+ {
+ rColorStops.clear();
+ return;
+ }
+ }
+
+ if (bAdaptBorder)
+ {
+ aWorkCopy.tryToApplyBorder();
+ }
+
+ // extract ColorStops, that's all we need here
+ rColorStops = aWorkCopy.GetColorStops();
+ }
+
+ /* Tooling method to synchronize the given ColorStops.
+ The intention is that a color GradientStops and an
+ alpha/transparence GradientStops gets synchronized
+ for export. */
+ void synchronizeColorStops(
+ BColorStops& rColorStops,
+ BColorStops& rAlphaStops,
+ const BColor& rSingleColor,
+ const BColor& rSingleAlpha)
+ {
+ if (rColorStops.empty())
+ {
+ if (rAlphaStops.empty())
+ {
+ // no AlphaStops and no ColorStops
+ // create two-stop fallbacks for both
+ rColorStops = BColorStops {
+ BColorStop(0.0, rSingleColor),
+ BColorStop(1.0, rSingleColor) };
+ rAlphaStops = BColorStops {
+ BColorStop(0.0, rSingleAlpha),
+ BColorStop(1.0, rSingleAlpha) };
+ }
+ else
+ {
+ // AlphaStops but no ColorStops
+ // create fallback synched with existing AlphaStops
+ for (const auto& cand : rAlphaStops)
+ {
+ rColorStops.emplace_back(cand.getStopOffset(), rSingleColor);
+ }
+ }
+
+ // preparations complete, we are done
+ return;
+ }
+ else if (rAlphaStops.empty())
+ {
+ // ColorStops but no AlphaStops
+ // create fallback AlphaStops synched with existing ColorStops using SingleAlpha
+ for (const auto& cand : rColorStops)
+ {
+ rAlphaStops.emplace_back(cand.getStopOffset(), rSingleAlpha);
+ }
+
+ // preparations complete, we are done
+ return;
+ }
+
+ // here we have ColorStops and AlphaStops not empty. Check if we need to
+ // synchronize both or if they are already usable/in a synched state so
+ // that they have same count and same StopOffsets
+ bool bNeedToSyncronize(rColorStops.size() != rAlphaStops.size());
+
+ if (!bNeedToSyncronize)
+ {
+ // check for same StopOffsets
+ BColorStops::const_iterator aCurrColor(rColorStops.begin());
+ BColorStops::const_iterator aCurrAlpha(rAlphaStops.begin());
+
+ while (!bNeedToSyncronize &&
+ aCurrColor != rColorStops.end() &&
+ aCurrAlpha != rAlphaStops.end())
+ {
+ if (fTools::equal(aCurrColor->getStopOffset(), aCurrAlpha->getStopOffset()))
+ {
+ aCurrColor++;
+ aCurrAlpha++;
+ }
+ else
+ {
+ bNeedToSyncronize = true;
+ }
+ }
+ }
+
+ if (bNeedToSyncronize)
+ {
+ // synchronize sizes & StopOffsets
+ BColorStops::const_iterator aCurrColor(rColorStops.begin());
+ BColorStops::const_iterator aCurrAlpha(rAlphaStops.begin());
+ BColorStops aNewColor;
+ BColorStops aNewAlpha;
+ BColorStops::BColorStopRange aColorStopRange;
+ BColorStops::BColorStopRange aAlphaStopRange;
+ bool bRealChange(false);
+
+ do {
+ const bool bColor(aCurrColor != rColorStops.end());
+ const bool bAlpha(aCurrAlpha != rAlphaStops.end());
+
+ if (bColor && bAlpha)
+ {
+ const double fColorOff(aCurrColor->getStopOffset());
+ const double fAlphaOff(aCurrAlpha->getStopOffset());
+
+ if (fTools::less(fColorOff, fAlphaOff))
+ {
+ // copy color, create alpha
+ aNewColor.emplace_back(fColorOff, aCurrColor->getStopColor());
+ aNewAlpha.emplace_back(fColorOff, rAlphaStops.getInterpolatedBColor(fColorOff, 0, aAlphaStopRange));
+ bRealChange = true;
+ aCurrColor++;
+ }
+ else if (fTools::more(fColorOff, fAlphaOff))
+ {
+ // copy alpha, create color
+ aNewColor.emplace_back(fAlphaOff, rColorStops.getInterpolatedBColor(fAlphaOff, 0, aColorStopRange));
+ aNewAlpha.emplace_back(fAlphaOff, aCurrAlpha->getStopColor());
+ bRealChange = true;
+ aCurrAlpha++;
+ }
+ else
+ {
+ // equal: copy both, advance
+ aNewColor.emplace_back(fColorOff, aCurrColor->getStopColor());
+ aNewAlpha.emplace_back(fAlphaOff, aCurrAlpha->getStopColor());
+ aCurrColor++;
+ aCurrAlpha++;
+ }
+ }
+ else if (bColor)
+ {
+ const double fColorOff(aCurrColor->getStopOffset());
+ aNewAlpha.emplace_back(fColorOff, rAlphaStops.getInterpolatedBColor(fColorOff, 0, aAlphaStopRange));
+ aNewColor.emplace_back(fColorOff, aCurrColor->getStopColor());
+ bRealChange = true;
+ aCurrColor++;
+ }
+ else if (bAlpha)
+ {
+ const double fAlphaOff(aCurrAlpha->getStopOffset());
+ aNewColor.emplace_back(fAlphaOff, rColorStops.getInterpolatedBColor(fAlphaOff, 0, aColorStopRange));
+ aNewAlpha.emplace_back(fAlphaOff, aCurrAlpha->getStopColor());
+ bRealChange = true;
+ aCurrAlpha++;
+ }
+ else
+ {
+ // no more input, break do..while loop
+ break;
+ }
+ }
+ while(true);
+
+ if (bRealChange)
+ {
+ // copy on 'real' change, that means data was added.
+ // This should always be the cease and should have been
+ // detected as such above, see bNeedToSyncronize
+ rColorStops = aNewColor;
+ rAlphaStops = aNewAlpha; // MCGR: tdf#155537 used wrong result here
+ }
+ }
+ }
+
+ sal_uInt32 calculateNumberOfSteps(
+ sal_uInt32 nRequestedSteps,
+ const BColor& rStart,
+ const BColor& rEnd)
+ {
+ const sal_uInt32 nMaxSteps(sal_uInt32((rStart.getMaximumDistance(rEnd) * 127.5) + 0.5));
+
+ if (0 == nRequestedSteps)
+ {
+ nRequestedSteps = nMaxSteps;
+ }
+
+ if(nRequestedSteps > nMaxSteps)
+ {
+ nRequestedSteps = nMaxSteps;
+ }
+
+ return std::max(sal_uInt32(1), nRequestedSteps);
+ }
+
ODFGradientInfo createLinearODFGradientInfo(
const B2DRange& rTargetArea,
sal_uInt32 nSteps,
@@ -355,7 +587,7 @@ namespace basegfx
{
const B2DPoint aCoor(rGradInfo.getBackTextureTransform() * rUV);
- // Ignore Y, this is not needed at all for Y-Oriented gradients
+ // Ignore X, this is not needed at all for Y-Oriented gradients
// if(aCoor.getX() < 0.0 || aCoor.getX() > 1.0)
// {
// return 0.0;
@@ -371,13 +603,6 @@ namespace basegfx
return 1.0; // end value for outside
}
- const sal_uInt32 nSteps(rGradInfo.getSteps());
-
- if(nSteps)
- {
- return floor(aCoor.getY() * nSteps) / double(nSteps - 1);
- }
-
return aCoor.getY();
}
@@ -385,7 +610,7 @@ namespace basegfx
{
const B2DPoint aCoor(rGradInfo.getBackTextureTransform() * rUV);
- // Ignore Y, this is not needed at all for Y-Oriented gradients
+ // Ignore X, this is not needed at all for Y-Oriented gradients
//if(aCoor.getX() < 0.0 || aCoor.getX() > 1.0)
//{
// return 0.0;
@@ -398,17 +623,22 @@ namespace basegfx
return 1.0; // use end value when outside in Y
}
- const sal_uInt32 nSteps(rGradInfo.getSteps());
+ return fAbsY;
+ }
- if(nSteps)
+ double getRadialGradientAlpha(const B2DPoint& rUV, const ODFGradientInfo& rGradInfo)
+ {
+ const B2DPoint aCoor(rGradInfo.getBackTextureTransform() * rUV);
+
+ if(aCoor.getX() < -1.0 || aCoor.getX() > 1.0 || aCoor.getY() < -1.0 || aCoor.getY() > 1.0)
{
- return floor(fAbsY * nSteps) / double(nSteps - 1);
+ return 0.0;
}
- return fAbsY;
+ return 1.0 - std::hypot(aCoor.getX(), aCoor.getY());
}
- double getRadialGradientAlpha(const B2DPoint& rUV, const ODFGradientInfo& rGradInfo)
+ double getEllipticalGradientAlpha(const B2DPoint& rUV, const ODFGradientInfo& rGradInfo)
{
const B2DPoint aCoor(rGradInfo.getBackTextureTransform() * rUV);
@@ -417,22 +647,26 @@ namespace basegfx
return 0.0;
}
- const double t(1.0 - sqrt(aCoor.getX() * aCoor.getX() + aCoor.getY() * aCoor.getY()));
- const sal_uInt32 nSteps(rGradInfo.getSteps());
+ double fAspectRatio(rGradInfo.getAspectRatio());
+ double t(1.0);
- if(nSteps && t < 1.0)
+ // MCGR: Similar to getRectangularGradientAlpha (please
+ // see there) we need to use aspect ratio here. Due to
+ // initEllipticalGradientInfo using M_SQRT2 to make this
+ // gradient look 'nicer' this correction seems not 100%
+ // correct, but is close enough for now
+ if(fAspectRatio > 1.0)
+ {
+ t = 1.0 - std::hypot(aCoor.getX() / fAspectRatio, aCoor.getY());
+ }
+ else if(fAspectRatio > 0.0)
{
- return floor(t * nSteps) / double(nSteps - 1);
+ t = 1.0 - std::hypot(aCoor.getX(), aCoor.getY() * fAspectRatio);
}
return t;
}
- double getEllipticalGradientAlpha(const B2DPoint& rUV, const ODFGradientInfo& rGradInfo)
- {
- return getRadialGradientAlpha(rUV, rGradInfo); // only matrix setup differs
- }
-
double getSquareGradientAlpha(const B2DPoint& rUV, const ODFGradientInfo& rGradInfo)
{
const B2DPoint aCoor(rGradInfo.getBackTextureTransform() * rUV);
@@ -450,20 +684,71 @@ namespace basegfx
return 0.0;
}
- const double t(1.0 - std::max(fAbsX, fAbsY));
- const sal_uInt32 nSteps(rGradInfo.getSteps());
+ return 1.0 - std::max(fAbsX, fAbsY);
+ }
+
+ double getRectangularGradientAlpha(const B2DPoint& rUV, const ODFGradientInfo& rGradInfo)
+ {
+ const B2DPoint aCoor(rGradInfo.getBackTextureTransform() * rUV);
+ double fAbsX(fabs(aCoor.getX()));
- if(nSteps && t < 1.0)
+ if(fAbsX >= 1.0)
{
- return floor(t * nSteps) / double(nSteps - 1);
+ return 0.0;
}
- return t;
- }
+ double fAbsY(fabs(aCoor.getY()));
- double getRectangularGradientAlpha(const B2DPoint& rUV, const ODFGradientInfo& rGradInfo)
- {
- return getSquareGradientAlpha(rUV, rGradInfo); // only matrix setup differs
+ if(fAbsY >= 1.0)
+ {
+ return 0.0;
+ }
+
+ // MCGR: Visualizations using the texturing method for
+ // displaying gradients (getBackTextureTransform is
+ // involved) show wrong results for GradientElliptical
+ // and GradientRect, this can be best seen when using
+ // less steps, e.g. just four. This thus has influence
+ // on cppcanvas (slideshow) and 3D textures, so needs
+ // to be corrected.
+ // Missing is to use the aspect ratio of the object
+ // in this [-1, -1, 1, 1] unified coordinate space
+ // after getBackTextureTransform is applied. Optically
+ // in the larger direction of the texturing the color
+ // step distances are too big *because* we are in that
+ // unit range now.
+ // To correct that, a kind of 'limo stretching' needs to
+ // be applied, adding space around the center
+ // proportional to the aspect ratio, so the intuitive
+ // idea would be to do
+ //
+ // fAbsX' = ((fAspectRatio - 1) + fAbsX) / fAspectRatio
+ //
+ // which scales from the center. This does not work, and
+ // after some thoughts it's clear why: It's not the
+ // position that needs to be moved (this cannot be
+ // changed), but the position *before* that scale has
+ // to be determined to get the correct, shifted color
+ // for the already 'new' position. Thus, turn around
+ // the expression as
+ //
+ // fAbsX' * fAspectRatio = fAspectRatio - 1 + fAbsX
+ // fAbsX' * fAspectRatio - fAspectRatio + 1 = fAbsX
+ // fAbsX = (fAbsX' - 1) * fAspectRatio + 1
+ //
+ // This works and can even be simply adapted for
+ // fAspectRatio < 1.0 aka vertical is bigger.
+ double fAspectRatio(rGradInfo.getAspectRatio());
+ if(fAspectRatio > 1.0)
+ {
+ fAbsX = ((fAbsX - 1) * fAspectRatio) + 1;
+ }
+ else if(fAspectRatio > 0.0)
+ {
+ fAbsY = ((fAbsY - 1) / fAspectRatio) + 1;
+ }
+
+ return 1.0 - std::max(fAbsX, fAbsY);
}
} // namespace utils
} // namespace basegfx