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Diffstat (limited to 'basegfx/source/polygon/b2dpolygontriangulator.cxx')
-rw-r--r--basegfx/source/polygon/b2dpolygontriangulator.cxx6
1 files changed, 3 insertions, 3 deletions
diff --git a/basegfx/source/polygon/b2dpolygontriangulator.cxx b/basegfx/source/polygon/b2dpolygontriangulator.cxx
index c2df4c1c8a30..11ed7514c838 100644
--- a/basegfx/source/polygon/b2dpolygontriangulator.cxx
+++ b/basegfx/source/polygon/b2dpolygontriangulator.cxx
@@ -279,7 +279,7 @@ namespace basegfx
const B2DVector aLeft(pEdgeA->getEnd() - pEdgeA->getStart());
const B2DVector aRight(pEdgeB->getEnd() - pEdgeA->getStart());
- if(B2VectorOrientation::Neutral == getOrientation(aLeft, aRight))
+ if(getOrientation(aLeft, aRight) == B2VectorOrientation::Neutral)
{
// edges are parallel and have different length -> neutral triangle,
// delete both edges and handle closing edge
@@ -391,7 +391,7 @@ namespace basegfx
aCandidate.removeDoublePoints();
aCandidate = tools::removeNeutralPoints(aCandidate);
- if(2 == aCandidate.count())
+ if(aCandidate.count() == 2)
{
// candidate IS a triangle, just append
aRetval.append(aCandidate);
@@ -422,7 +422,7 @@ namespace basegfx
// subdivide locally (triangulate does not work with beziers)
B2DPolyPolygon aCandidate(rCandidate.areControlPointsUsed() ? tools::adaptiveSubdivideByAngle(rCandidate) : rCandidate);
- if(1 == aCandidate.count())
+ if(aCandidate.count() == 1)
{
// single polygon -> single polygon triangulation
const B2DPolygon aSinglePolygon(aCandidate.getB2DPolygon(0));