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-rw-r--r--avmedia/source/framework/soundhandler.cxx4
1 files changed, 2 insertions, 2 deletions
diff --git a/avmedia/source/framework/soundhandler.cxx b/avmedia/source/framework/soundhandler.cxx
index d80d29ba46d4..5d0a18c91b75 100644
--- a/avmedia/source/framework/soundhandler.cxx
+++ b/avmedia/source/framework/soundhandler.cxx
@@ -260,7 +260,7 @@ void SAL_CALL SoundHandler::dispatchWithNotification(const css::util::URL&
m_bError = false;
m_xPlayer.set( avmedia::MediaWindow::createPlayer( aURL.Complete, aDescriptor.getUnpackedValueOrDefault(utl::MediaDescriptor::PROP_REFERRER(), OUString()) ), css::uno::UNO_QUERY_THROW );
// OK- we can start async playing ...
- // Count this request and initialize self-holder against dieing by uno ref count ...
+ // Count this request and initialize self-holder against dying by uno ref count ...
m_xSelfHold = css::uno::Reference< css::uno::XInterface >(static_cast< ::cppu::OWeakObject* >(this), css::uno::UNO_QUERY);
m_xPlayer->start();
m_aUpdateTimer.SetTimeout( 200 );
@@ -337,7 +337,7 @@ OUString SAL_CALL SoundHandler::detect( css::uno::Sequence< css::beans::Property
We use this information to callback our might existing listener.
@seealso method dispatchWithNotification()
- @return 0 everytime ... it doesn't matter for us.
+ @return 0 every time... it doesn't matter for us.
@threadsafe yes
*//*-*************************************************************************************************************/
IMPL_LINK_NOARG(SoundHandler, implts_PlayerNotify)