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-rw-r--r--android/experimental/LOAndroid2/app/src/main/java/org/mozilla/gecko/gfx/SingleTileLayer.java127
1 files changed, 0 insertions, 127 deletions
diff --git a/android/experimental/LOAndroid2/app/src/main/java/org/mozilla/gecko/gfx/SingleTileLayer.java b/android/experimental/LOAndroid2/app/src/main/java/org/mozilla/gecko/gfx/SingleTileLayer.java
deleted file mode 100644
index d18579e1a117..000000000000
--- a/android/experimental/LOAndroid2/app/src/main/java/org/mozilla/gecko/gfx/SingleTileLayer.java
+++ /dev/null
@@ -1,127 +0,0 @@
-/* -*- Mode: Java; c-basic-offset: 4; tab-width: 20; indent-tabs-mode: nil; -*-
- * ***** BEGIN LICENSE BLOCK *****
- * Version: MPL 1.1/GPL 2.0/LGPL 2.1
- *
- * The contents of this file are subject to the Mozilla Public License Version
- * 1.1 (the "License"); you may not use this file except in compliance with
- * the License. You may obtain a copy of the License at
- * http://www.mozilla.org/MPL/
- *
- * Software distributed under the License is distributed on an "AS IS" basis,
- * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
- * for the specific language governing rights and limitations under the
- * License.
- *
- * The Original Code is Mozilla Android code.
- *
- * The Initial Developer of the Original Code is Mozilla Foundation.
- * Portions created by the Initial Developer are Copyright (C) 2009-2010
- * the Initial Developer. All Rights Reserved.
- *
- * Contributor(s):
- * Patrick Walton <pcwalton@mozilla.com>
- * Arkady Blyakher <rkadyb@mit.edu>
- *
- * Alternatively, the contents of this file may be used under the terms of
- * either the GNU General Public License Version 2 or later (the "GPL"), or
- * the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
- * in which case the provisions of the GPL or the LGPL are applicable instead
- * of those above. If you wish to allow use of your version of this file only
- * under the terms of either the GPL or the LGPL, and not to allow others to
- * use your version of this file under the terms of the MPL, indicate your
- * decision by deleting the provisions above and replace them with the notice
- * and other provisions required by the GPL or the LGPL. If you do not delete
- * the provisions above, a recipient may use your version of this file under
- * the terms of any one of the MPL, the GPL or the LGPL.
- *
- * ***** END LICENSE BLOCK ***** */
-
-package org.mozilla.gecko.gfx;
-
-import org.mozilla.gecko.gfx.CairoImage;
-import org.mozilla.gecko.gfx.CairoUtils;
-import org.mozilla.gecko.gfx.IntSize;
-import org.mozilla.gecko.gfx.LayerController;
-import org.mozilla.gecko.gfx.TileLayer;
-import android.graphics.PointF;
-import android.graphics.RectF;
-import android.opengl.GLES20;
-import android.util.Log;
-import java.nio.FloatBuffer;
-import javax.microedition.khronos.opengles.GL10;
-
-/**
- * Encapsulates the logic needed to draw a single textured tile.
- *
- * TODO: Repeating textures really should be their own type of layer.
- */
-public class SingleTileLayer extends TileLayer {
- public SingleTileLayer(CairoImage image) { this(false, image); }
-
- public SingleTileLayer(boolean repeat, CairoImage image) {
- super(repeat, image);
- }
-
- @Override
- public void draw(RenderContext context) {
- // mTextureIDs may be null here during startup if Layer.java's draw method
- // failed to acquire the transaction lock and call performUpdates.
- if (!initialized())
- return;
-
- GLES20.glBindTexture(GLES20.GL_TEXTURE_2D, getTextureID());
-
- RectF bounds;
- int[] cropRect;
- IntSize size = getSize();
- RectF viewport = context.viewport;
-
- if (repeats()) {
- bounds = new RectF(0.0f, 0.0f, viewport.width(), viewport.height());
- int width = Math.round(viewport.width());
- int height = Math.round(viewport.height());
- cropRect = new int[] { 0, 0, width, height };
- } else {
- bounds = getBounds(context, new FloatSize(size));
- cropRect = new int[] { 0, 0, size.width, size.height };
- }
-
- float height = bounds.height();
- float left = bounds.left - viewport.left;
- float top = viewport.height() - (bounds.top + height - viewport.top);
-
- float[] coords = {
- //x, y, z, texture_x, texture_y
- left/viewport.width(), top/viewport.height(), 0,
- cropRect[0]/(float)size.width, cropRect[1]/(float)size.height,
-
- left/viewport.width(), (top+height)/viewport.height(), 0,
- cropRect[0]/(float)size.width, cropRect[3]/(float)size.height,
-
- (left+bounds.width())/viewport.width(), top/viewport.height(), 0,
- cropRect[2]/(float)size.width, cropRect[1]/(float)size.height,
-
- (left+bounds.width())/viewport.width(), (top+height)/viewport.height(), 0,
- cropRect[2]/(float)size.width, cropRect[3]/(float)size.height
- };
-
- FloatBuffer coordBuffer = context.coordBuffer;
- int positionHandle = context.positionHandle;
- int textureHandle = context.textureHandle;
-
- // Make sure we are at position zero in the buffer in case other draw methods did not clean
- // up after themselves
- coordBuffer.position(0);
- coordBuffer.put(coords);
-
- // Vertex coordinates are x,y,z starting at position 0 into the buffer.
- coordBuffer.position(0);
- GLES20.glVertexAttribPointer(positionHandle, 3, GLES20.GL_FLOAT, false, 20, coordBuffer);
-
- // Texture coordinates are texture_x, texture_y starting at position 3 into the buffer.
- coordBuffer.position(3);
- GLES20.glVertexAttribPointer(textureHandle, 2, GLES20.GL_FLOAT, false, 20, coordBuffer);
- GLES20.glDrawArrays(GLES20.GL_TRIANGLE_STRIP, 0, 4);
- }
-}
-