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authorJan Holesovsky <kendy@collabora.com>2015-06-08 10:29:27 +0200
committerJan Holesovsky <kendy@collabora.com>2015-06-08 10:29:27 +0200
commit9535d5d1fdbd1a529e4d7a6b5e3df6c551465364 (patch)
tree0344de7b215178edb21c39afef8f7bf8a57ddd45 /vcl
parentloplugin:unreffun (diff)
downloadcore-9535d5d1fdbd1a529e4d7a6b5e3df6c551465364.tar.gz
core-9535d5d1fdbd1a529e4d7a6b5e3df6c551465364.zip
\<the the\> -> the
Change-Id: I9d820446411eb7dfca37bb3baf5e994f4ba6f421
Diffstat (limited to 'vcl')
-rw-r--r--vcl/opengl/blendedTextureFragmentShader.glsl2
1 files changed, 1 insertions, 1 deletions
diff --git a/vcl/opengl/blendedTextureFragmentShader.glsl b/vcl/opengl/blendedTextureFragmentShader.glsl
index b46f6ce5fb9d..318023c5bc89 100644
--- a/vcl/opengl/blendedTextureFragmentShader.glsl
+++ b/vcl/opengl/blendedTextureFragmentShader.glsl
@@ -20,7 +20,7 @@ void main() {
texel2 = texture2D(alpha, alpha_coord);
gl_FragColor = texel0;
- /* Only blend if the the alpha texture wasn't fully transparent */
+ /* Only blend if the alpha texture wasn't fully transparent */
gl_FragColor.a = 1.0 - (1.0 - floor(texel2.r)) * texel1.r;
}