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authorCaolán McNamara <caolanm@redhat.com>2014-02-06 09:14:45 +0000
committerCaolán McNamara <caolanm@redhat.com>2014-02-06 09:15:08 +0000
commit5935f841307a77d41d27d5279379bd0756c7ef29 (patch)
tree4f16e72f4389c8f33fdda9a48d200aa797506d3b /vcl
parentfdo#68071 NPC characters now use a fixed color. (diff)
downloadcore-5935f841307a77d41d27d5279379bd0756c7ef29.tar.gz
core-5935f841307a77d41d27d5279379bd0756c7ef29.zip
fix debug=2 build
Change-Id: I9643a60cdc932bef6a4d5f409cbb0e333147fccc
Diffstat (limited to 'vcl')
-rw-r--r--vcl/source/glyphs/graphite_layout.cxx2
1 files changed, 1 insertions, 1 deletions
diff --git a/vcl/source/glyphs/graphite_layout.cxx b/vcl/source/glyphs/graphite_layout.cxx
index bb16dd508c82..52ba5e8fdc02 100644
--- a/vcl/source/glyphs/graphite_layout.cxx
+++ b/vcl/source/glyphs/graphite_layout.cxx
@@ -1284,7 +1284,7 @@ int GraphiteLayout::GetNextGlyphs( int length, sal_GlyphId * glyph_out,
#ifdef GRLAYOUT_DEBUG
fprintf(grLog(),"GetNextGlyphs g%d gid%d c%d x%ld,%ld adv%ld, pos %ld,%ld\n",
- glyph_slot - 1, glyph_itr->mnGlyphIndex,
+ glyph_slot - 1, glyph_itr->maGlyphId,
mvGlyph2Char[glyph_slot-1], glyph_itr->maLinearPos.X(), glyph_itr->maLinearPos.Y(), nGlyphAdvance,
aPosOut.X(), aPosOut.Y());
#endif