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author | Michael Meeks <michael.meeks@suse.com> | 2012-02-25 14:13:08 +0000 |
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committer | Michael Meeks <michael.meeks@suse.com> | 2012-02-25 14:17:57 +0000 |
commit | 9ab611a652334a98ba7922ee6a53b61bbcc4892f (patch) | |
tree | b12763802820f501f85148b19748538e54227e84 /vcl/android | |
parent | gbuild_simple: add gb_Python and include also Tempfile here (diff) | |
download | core-9ab611a652334a98ba7922ee6a53b61bbcc4892f.tar.gz core-9ab611a652334a98ba7922ee6a53b61bbcc4892f.zip |
android: move DamageTracker concept into SvpSalFrame and try to use it
Diffstat (limited to 'vcl/android')
-rw-r--r-- | vcl/android/androidinst.cxx | 89 |
1 files changed, 75 insertions, 14 deletions
diff --git a/vcl/android/androidinst.cxx b/vcl/android/androidinst.cxx index 94d5bbcea706..af78a22d5841 100644 --- a/vcl/android/androidinst.cxx +++ b/vcl/android/androidinst.cxx @@ -35,6 +35,7 @@ #include <osl/detail/android-bootstrap.h> #include <osl/detail/android_native_app_glue.h> #include <rtl/strbuf.hxx> +#include <basebmp/scanlineformats.hxx> extern void VCL_DLLPUBLIC plasma_now(const char *msg); @@ -203,7 +204,7 @@ static void BlitFrameRegionToWindow(ANativeWindow_Buffer *pOutBuffer, const ARect &rSrcRect, int nDestX, int nDestY) { - fprintf (stderr, "Blit frame #2 src %d,%d->%d,%d to position %d, %d\n", + fprintf (stderr, "Blit frame src %d,%d->%d,%d to position %d, %d\n", rSrcRect.left, rSrcRect.top, rSrcRect.right, rSrcRect.bottom, nDestX, nDestY); @@ -215,11 +216,10 @@ static void BlitFrameRegionToWindow(ANativeWindow_Buffer *pOutBuffer, // FIXME: do some cropping goodness on aSrcRect to ensure no overflows etc. ARect aSrcRect = rSrcRect; - // FIXME: we have WINDOW_FORMAT_RGB_565 = 4 ... - + // FIXME: by default we have WINDOW_FORMAT_RGB_565 = 4 ... for (unsigned int y = 0; y < (unsigned int)(aSrcRect.bottom - aSrcRect.top); y++) { - unsigned char *sp = ( pSrc + nStride * (aSrcRect.bottom - aSrcRect.top - y - 1) + + unsigned char *sp = ( pSrc + nStride * (aSrcRect.top + y) + aSrcRect.left * 3 /* src pixel size */ ); switch (pOutBuffer->format) { @@ -258,7 +258,6 @@ static void BlitFrameRegionToWindow(ANativeWindow_Buffer *pOutBuffer, break; } } - fprintf (stderr, "done blit!\n"); } void AndroidSalInstance::BlitFrameToWindow(ANativeWindow_Buffer *pOutBuffer, @@ -288,7 +287,7 @@ void AndroidSalInstance::RedrawWindows(ANativeWindow *pWindow) if (aOutBuffer.bits != NULL) { -#if 1 // pre-'clean' the buffer with cruft: +#if 0 // pre-'clean' the buffer with cruft: // hard-code / guess at a format ... int32_t *p = (int32_t *)aOutBuffer.bits; for (int32_t y = 0; y < aOutBuffer.height; y++) @@ -296,18 +295,42 @@ void AndroidSalInstance::RedrawWindows(ANativeWindow *pWindow) for (int32_t x = 0; x < aOutBuffer.stride; x++) *p++ = (y << 24) + (x << 10) + 0xff ; } -#endif +#endif + int i = 0; std::list< SalFrame* >::const_iterator it; - for ( it = getFrames().begin(); it != getFrames().end(); it++ ) + for ( it = getFrames().begin(); it != getFrames().end(); i++, it++ ) { SvpSalFrame *pFrame = static_cast<SvpSalFrame *>(*it); if (pFrame->IsVisible()) { - // FIXME: force a re-draw - this appears not to happen much otherwis - pFrame->PostPaint(true); + fprintf( stderr, "render visible frame %d\n", i ); +#ifndef REGION_RE_RENDER BlitFrameToWindow (&aOutBuffer, pFrame->getDevice()); +#else + // Sadly it seems that due to double buffering, we don't + // get back in our buffer what we had there last time - so we cannot + // do incremental rendering. Presumably this will require us to + // render to a bitmap, and keep that updated instead in future. + + // Intersect re-rendering region with this frame + Region aClipped( maRedrawRegion ); + basegfx::B2IVector aDevSize = pFrame->getDevice()->getSize(); + aClipped.Intersect( Rectangle( 0, 0, aDevSize.getX(), aDevSize.getY() ) ); + + Rectangle aSubRect; + RegionHandle aHdl = aClipped.BeginEnumRects(); + while( aClipped.GetNextEnumRect( aHdl, aSubRect ) ) + { + ARect aASubRect = { aSubRect.Left(), aSubRect.Top(), + aSubRect.Right(), aSubRect.Bottom() }; + BlitFrameRegionToWindow(&aOutBuffer, pFrame->getDevice(), + aASubRect, + aSubRect.Left(), aSubRect.Top()); + } + aClipped.EndEnumRects( aHdl ); +#endif } } } @@ -316,9 +339,17 @@ void AndroidSalInstance::RedrawWindows(ANativeWindow *pWindow) ANativeWindow_unlockAndPost(pWindow); fprintf (stderr, "done render!\n"); + maRedrawRegion.SetEmpty(); mbQueueReDraw = false; } +void AndroidSalInstance::damaged(AndroidSalFrame */* frame */, const Rectangle &rRect) +{ + // FIXME: translate rRect to the frame's offset ... + maRedrawRegion.Union( rRect ); + mbQueueReDraw = true; +} + static const char *app_cmd_name(int cmd) { switch (cmd) { @@ -374,6 +405,9 @@ void AndroidSalInstance::onAppCmd (struct android_app* app, int32_t cmd) fprintf (stderr, "we have an app window ! %p %dx%x (%d) set %d\n", pWindow, aRect.right, aRect.bottom, ANativeWindow_getFormat(pWindow), nRet); + maRedrawRegion = Region( Rectangle( 0, 0, ANativeWindow_getWidth(pWindow), + ANativeWindow_getHeight(pWindow) ) ); + mbQueueReDraw = true; break; } case APP_CMD_WINDOW_RESIZED: @@ -390,6 +424,8 @@ void AndroidSalInstance::onAppCmd (struct android_app* app, int32_t cmd) case APP_CMD_WINDOW_REDRAW_NEEDED: { fprintf (stderr, "redraw needed\n"); + maRedrawRegion = Region( Rectangle( 0, 0, ANativeWindow_getWidth(pWindow), + ANativeWindow_getHeight(pWindow) ) ); mbQueueReDraw = true; break; } @@ -462,9 +498,6 @@ int32_t AndroidSalInstance::onInputEvent (struct android_app* app, AInputEvent* fprintf (stderr, "no focused frame to emit event on\n"); fprintf( stderr, "bHandled == %s\n", bHandled? "true": "false" ); - - // FIXME: queueing full re-draw on key events ... - mbQueueReDraw = true; break; } case AINPUT_EVENT_TYPE_MOTION: @@ -634,8 +667,11 @@ public: SalFrame *pParent, sal_uLong nSalFrameStyle, SystemParentData *pSysParent ) - : SvpSalFrame( pInstance, pParent, nSalFrameStyle, pSysParent ) + : SvpSalFrame( pInstance, pParent, nSalFrameStyle, + true, basebmp::Format::TWENTYFOUR_BIT_TC_MASK, + pSysParent ) { + enableDamageTracker(); } virtual void GetWorkArea( Rectangle& rRect ) @@ -643,6 +679,31 @@ public: AndroidSalInstance::getInstance()->GetWorkArea( rRect ); } + virtual void damaged( const basegfx::B2IBox& rDamageRect) + { + long long area = rDamageRect.getWidth() * rDamageRect.getHeight(); +// if( area > 32 * 1024 ) + fprintf( stderr, "bitmap damaged %d %d (%dx%d) area %lld\n", + (int) rDamageRect.getMinX(), + (int) rDamageRect.getMinY(), + (int) rDamageRect.getWidth(), + (int) rDamageRect.getHeight(), + area ); + if (rDamageRect.getWidth() <= 0 || + rDamageRect.getHeight() <= 0) + { + fprintf (stderr, "ERROR: damage region has tiny / negative size\n"); + return; + } + Rectangle aRect( std::max((long) 0, (long) rDamageRect.getMinX() ), + std::max((long) 0, (long) rDamageRect.getMinY() ), + std::max((long) 0, (long) ( rDamageRect.getMinX() + + rDamageRect.getWidth() ) ), + std::max((long) 0, (long) ( rDamageRect.getMinY() + + rDamageRect.getHeight() ) ) ); + AndroidSalInstance::getInstance()->damaged( this, aRect ); + } + virtual void UpdateSettings( AllSettings &rSettings ) { // Clobber the UI fonts |