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authorNoel Grandin <noel@peralex.com>2014-06-18 12:14:29 +0200
committerNoel Grandin <noel@peralex.com>2014-06-24 11:34:21 +0200
commite2080e70fe8b085f18e868e46340454720fa94ca (patch)
tree4038d1d57b41b68a47d5ebbbe6ad390648ec6303 /sw/inc/dcontact.hxx
parentTranslated German comments - correction (diff)
downloadcore-e2080e70fe8b085f18e868e46340454720fa94ca.tar.gz
core-e2080e70fe8b085f18e868e46340454720fa94ca.zip
new compilerplugin returnbyref
Find places where we are returning a pointer to something, where we can be returning a reference. e.g. class A { struct X x; public X* getX() { return &x; } } which can be: public X& getX() { return x; } Change-Id: I796fd23fd36a18aedf6e36bc28f8fab4f518c6c7
Diffstat (limited to 'sw/inc/dcontact.hxx')
-rw-r--r--sw/inc/dcontact.hxx4
1 files changed, 2 insertions, 2 deletions
diff --git a/sw/inc/dcontact.hxx b/sw/inc/dcontact.hxx
index 63c92528b476..fc8b107f5d5d 100644
--- a/sw/inc/dcontact.hxx
+++ b/sw/inc/dcontact.hxx
@@ -260,8 +260,8 @@ class SwDrawVirtObj : public SdrVirtObj
SwDrawVirtObj& operator= (const SwDrawVirtObj& rObj);
/// connection to writer layout
- const SwAnchoredObject* GetAnchoredObj() const { return &maAnchoredDrawObj;}
- SwAnchoredObject* AnchoredObj() { return &maAnchoredDrawObj;}
+ const SwAnchoredObject& GetAnchoredObj() const { return maAnchoredDrawObj; }
+ SwAnchoredObject& AnchoredObj() { return maAnchoredDrawObj; }
const SwFrm* GetAnchorFrm() const;
SwFrm* AnchorFrm();
void RemoveFromWriterLayout();