diff options
author | Tor Lillqvist <tml@iki.fi> | 2012-02-22 14:01:40 +0200 |
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committer | Tor Lillqvist <tml@iki.fi> | 2012-02-22 22:35:54 +0200 |
commit | 6239540d7d1ea0c9fa83fede64c6ce10f00dba71 (patch) | |
tree | 7bbfdf4e14ad79b0b36a83c045b1af849806546c /solenv | |
parent | Do build cppunittester and don't build osl_process_child for iOS (diff) | |
download | core-6239540d7d1ea0c9fa83fede64c6ce10f00dba71.tar.gz core-6239540d7d1ea0c9fa83fede64c6ce10f00dba71.zip |
We don't want to build real executables for iOS using gbuild
Our current <sal/main.h> doesn't produce any main() anyway, but a
lo_main(). Just like for Android, except that for iOS we don't produce
a shared library for gbuildified "executables", but a static library
even. Compiling actual main programs and linking with all necessary
(static) LO libraries will be managed (for now) outside gbuild.
Diffstat (limited to 'solenv')
-rw-r--r-- | solenv/gbuild/platform/IOS_ARM_GCC.mk | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/solenv/gbuild/platform/IOS_ARM_GCC.mk b/solenv/gbuild/platform/IOS_ARM_GCC.mk index e72c20dff3bc..5c8dde650d78 100644 --- a/solenv/gbuild/platform/IOS_ARM_GCC.mk +++ b/solenv/gbuild/platform/IOS_ARM_GCC.mk @@ -255,8 +255,8 @@ gb_StaticLibrary_StaticLibrary_platform = # Executable class -gb_Executable_EXT := -gb_Executable_TARGETTYPEFLAGS := -dead_strip +gb_Executable_EXT := .a +gb_Executable_TARGETTYPEFLAGS := gb_Executable_LAYER := \ $(foreach exe,$(gb_Executable_UREBIN),$(exe):OOO) \ |