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authorNoel Grandin <noel@peralex.com>2013-04-25 14:18:47 +0200
committerNoel Grandin <noel@peralex.com>2013-04-25 14:44:07 +0200
commit7709511aed6655c8f283db912513626850493eff (patch)
treea3c4e40f1d1e05808c854b90816485a2703ed9a2 /sd
parentfdo#46808, Convert animations::Command to new style (diff)
downloadcore-7709511aed6655c8f283db912513626850493eff.tar.gz
core-7709511aed6655c8f283db912513626850493eff.zip
fdo#46808, Convert animations::AnimateMotion to new style
The service already existed, it just needed an IDL file Change-Id: I30cfa80fee436ed859d5bc00d1cb23e465c7e149
Diffstat (limited to 'sd')
-rw-r--r--sd/source/core/CustomAnimationEffect.cxx34
1 files changed, 17 insertions, 17 deletions
diff --git a/sd/source/core/CustomAnimationEffect.cxx b/sd/source/core/CustomAnimationEffect.cxx
index 88f7bea54021..8d2a7bd212ed 100644
--- a/sd/source/core/CustomAnimationEffect.cxx
+++ b/sd/source/core/CustomAnimationEffect.cxx
@@ -18,37 +18,38 @@
*/
#include <tools/debug.hxx>
-#include <com/sun/star/util/XCloneable.hpp>
+#include <com/sun/star/animations/AnimationNodeType.hpp>
#include <com/sun/star/animations/AnimateColor.hpp>
+#include <com/sun/star/animations/AnimateMotion.hpp>
#include <com/sun/star/animations/AnimateSet.hpp>
#include <com/sun/star/animations/AnimationFill.hpp>
+#include <com/sun/star/animations/AnimationTransformType.hpp>
#include <com/sun/star/animations/Audio.hpp>
#include <com/sun/star/animations/Command.hpp>
+#include <com/sun/star/animations/Event.hpp>
+#include <com/sun/star/animations/EventTrigger.hpp>
#include <com/sun/star/animations/IterateContainer.hpp>
#include <com/sun/star/animations/ParallelTimeContainer.hpp>
#include <com/sun/star/animations/SequenceTimeContainer.hpp>
+#include <com/sun/star/animations/Timing.hpp>
+#include <com/sun/star/animations/XCommand.hpp>
+#include <com/sun/star/animations/XIterateContainer.hpp>
+#include <com/sun/star/animations/XAnimateTransform.hpp>
+#include <com/sun/star/animations/XAnimateMotion.hpp>
+#include <com/sun/star/animations/XAnimate.hpp>
+#include <com/sun/star/beans/NamedValue.hpp>
+#include <com/sun/star/beans/XPropertySet.hpp>
#include <com/sun/star/container/XEnumerationAccess.hpp>
+#include <com/sun/star/drawing/XDrawPage.hpp>
+#include <com/sun/star/lang/XInitialization.hpp>
#include <com/sun/star/presentation/EffectNodeType.hpp>
#include <com/sun/star/presentation/EffectCommands.hpp>
#include <com/sun/star/presentation/EffectPresetClass.hpp>
#include <com/sun/star/presentation/ParagraphTarget.hpp>
-#include <com/sun/star/lang/XInitialization.hpp>
#include <com/sun/star/presentation/ShapeAnimationSubType.hpp>
-#include <com/sun/star/animations/AnimationNodeType.hpp>
-#include <com/sun/star/animations/XCommand.hpp>
-#include <com/sun/star/animations/AnimationTransformType.hpp>
-#include <com/sun/star/animations/XIterateContainer.hpp>
-#include <com/sun/star/animations/XAnimateTransform.hpp>
-#include <com/sun/star/animations/Event.hpp>
-#include <com/sun/star/animations/EventTrigger.hpp>
-#include <com/sun/star/animations/Timing.hpp>
-#include <com/sun/star/drawing/XDrawPage.hpp>
#include <com/sun/star/text/XText.hpp>
-#include <com/sun/star/animations/XAnimate.hpp>
-#include <com/sun/star/beans/NamedValue.hpp>
-#include <com/sun/star/beans/XPropertySet.hpp>
+#include <com/sun/star/util/XCloneable.hpp>
#include <com/sun/star/util/XChangesNotifier.hpp>
-#include <com/sun/star/animations/XAnimateMotion.hpp>
#include <comphelper/processfactory.hxx>
#include <comphelper/sequence.hxx>
#include <com/sun/star/lang/Locale.hpp>
@@ -1886,8 +1887,7 @@ CustomAnimationEffectPtr EffectSequenceHelper::append( const SdrPathObj& rPathOb
try
{
Reference< XTimeContainer > xEffectContainer( createParallelTimeContainer() );
- const OUString aServiceName( "com.sun.star.animations.AnimateMotion" );
- Reference< XAnimationNode > xAnimateMotion( ::comphelper::getProcessServiceFactory()->createInstance(aServiceName), UNO_QUERY_THROW );
+ Reference< XAnimationNode > xAnimateMotion( AnimateMotion::create( ::comphelper::getProcessComponentContext() ) );
xAnimateMotion->setDuration( Any( fDuration ) );
xAnimateMotion->setFill( AnimationFill::HOLD );