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authorAndras Timar <andras.timar@collabora.com>2014-02-06 23:21:40 +0100
committerAndras Timar <andras.timar@collabora.com>2014-02-06 23:22:30 +0100
commitac6e8ac7e407887a18bca6c835f85e372a4d0932 (patch)
tree4011854fc6beb6c4bf03fc278efeeffddedae7d0 /include
parentTypo: cheking -> checking (diff)
downloadcore-ac6e8ac7e407887a18bca6c835f85e372a4d0932.tar.gz
core-ac6e8ac7e407887a18bca6c835f85e372a4d0932.zip
typo fixes in comments
Change-Id: Idd49478d59cd062118fbf8e99d1c8bc5250013fc
Diffstat (limited to 'include')
-rw-r--r--include/basebmp/rgbmaskpixelformats.hxx2
-rw-r--r--include/basegfx/color/bcolormodifier.hxx2
-rw-r--r--include/svx/svdoedge.hxx2
3 files changed, 3 insertions, 3 deletions
diff --git a/include/basebmp/rgbmaskpixelformats.hxx b/include/basebmp/rgbmaskpixelformats.hxx
index 19cf65f97e0d..d82b79bdee7c 100644
--- a/include/basebmp/rgbmaskpixelformats.hxx
+++ b/include/basebmp/rgbmaskpixelformats.hxx
@@ -113,7 +113,7 @@ template< typename PixelType,
const typename base_type::unsigned_pixel_type green(v & GreenMask);
const typename base_type::unsigned_pixel_type blue (v & BlueMask);
- // shift color nibbles to right-aligend position. ORing it
+ // shift color nibbles to right-aligned position. ORing it
// channel value shifted twice the number of channel bits, to
// spread the value into the component_type range
ColorType res( (shiftRight(red,
diff --git a/include/basegfx/color/bcolormodifier.hxx b/include/basegfx/color/bcolormodifier.hxx
index b174f4853f5e..3c398708a717 100644
--- a/include/basegfx/color/bcolormodifier.hxx
+++ b/include/basegfx/color/bcolormodifier.hxx
@@ -36,7 +36,7 @@ namespace basegfx
of these can be asked to get a modified version of a color. This
can be as easy as to return a fixed color, but may also do any
other computation based on the given source color and the local
- algorythm to apply.
+ algorithm to apply.
This base implementation defines the abstract base class. Every
derivation offers another color blending effect, when needed with
diff --git a/include/svx/svdoedge.hxx b/include/svx/svdoedge.hxx
index e0b4d28f74af..48c509adf2dc 100644
--- a/include/svx/svdoedge.hxx
+++ b/include/svx/svdoedge.hxx
@@ -177,7 +177,7 @@ protected:
// #110649#
// Flag value for avoiding death loops when calculating BoundRects
- // from circularly connected connectors. A coloring algorythm is used
+ // from circularly connected connectors. A coloring algorithm is used
// here. When the GetCurrentBoundRect() calculation of a SdrEdgeObj
// is running, the flag is set, else it is always sal_False.
bool mbBoundRectCalculationRunning : 1;