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author | Vladimir Glazunov <vg@openoffice.org> | 2009-11-24 13:08:55 +0100 |
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committer | Vladimir Glazunov <vg@openoffice.org> | 2009-11-24 13:08:55 +0100 |
commit | dd859bb9c743d62dbab7cd286672046bf757bbfa (patch) | |
tree | 28138eae4e9a8677a50d391ac84cdaa118b06816 /drawinglayer/inc | |
parent | CWS-TOOLING: integrate CWS sw33bf01 (diff) | |
parent | #i105856# Corrected error with not taking into account that getB2DRange may b... (diff) | |
download | core-dd859bb9c743d62dbab7cd286672046bf757bbfa.tar.gz core-dd859bb9c743d62dbab7cd286672046bf757bbfa.zip |
CWS-TOOLING: integrate CWS ooo32gsl02_DEV300
Diffstat (limited to 'drawinglayer/inc')
5 files changed, 115 insertions, 2 deletions
diff --git a/drawinglayer/inc/drawinglayer/geometry/viewinformation2d.hxx b/drawinglayer/inc/drawinglayer/geometry/viewinformation2d.hxx index 94a5623a2a77..0a87b268c8b1 100644 --- a/drawinglayer/inc/drawinglayer/geometry/viewinformation2d.hxx +++ b/drawinglayer/inc/drawinglayer/geometry/viewinformation2d.hxx @@ -149,6 +149,13 @@ namespace drawinglayer /// On-demand prepared Viewport in discrete units for convenience const basegfx::B2DRange& getDiscreteViewport() const; + /** support reduced DisplayQuality, PropertyName is 'ReducedDisplayQuality'. This + is used e.g. to allow to lower display quality for OverlayPrimitives and + may lead to simpler decompositions in the local create2DDecomposition + implementations of the primitives + */ + bool getReducedDisplayQuality() const; + /** Get the uno::Sequence< beans::PropertyValue > which contains all ViewInformation Use this call if You need to extract all contained ViewInformation. The ones diff --git a/drawinglayer/inc/drawinglayer/primitive2d/sceneprimitive2d.hxx b/drawinglayer/inc/drawinglayer/primitive2d/sceneprimitive2d.hxx index d7fbfd4deaee..8ffc9a332e5c 100644 --- a/drawinglayer/inc/drawinglayer/primitive2d/sceneprimitive2d.hxx +++ b/drawinglayer/inc/drawinglayer/primitive2d/sceneprimitive2d.hxx @@ -41,6 +41,7 @@ #include <drawinglayer/attribute/sdrattribute3d.hxx> #include <drawinglayer/geometry/viewinformation3d.hxx> #include <basegfx/matrix/b2dhommatrix.hxx> +#include <vcl/bitmapex.hxx> ////////////////////////////////////////////////////////////////////////////// @@ -70,9 +71,13 @@ namespace drawinglayer double mfOldDiscreteSizeY; basegfx::B2DRange maOldUnitVisiblePart; + // the last created BitmapEx, e.g. for fast HitTest. This does not really need + // memory since BitmapEx is internally RefCounted + BitmapEx maOldRenderedBitmap; + // private helpers bool impGetShadow3D(const geometry::ViewInformation2D& rViewInformation) const; - void calculateDsicreteSizes( + void calculateDiscreteSizes( const geometry::ViewInformation2D& rViewInformation, basegfx::B2DRange& rDiscreteRange, basegfx::B2DRange& rVisibleDiscreteRange, @@ -87,7 +92,18 @@ namespace drawinglayer // Geometry extractor. Shadow will be added as in createLocalDecomposition, but // the 3D content is not converted to a bitmap visualisation but to projected 2D gemetry. This // helper is useful e.g. for Contour extraction or HitTests. - Primitive2DSequence getGeometry2D(const geometry::ViewInformation2D& rViewInformation) const; + Primitive2DSequence getGeometry2D() const; + Primitive2DSequence getShadow2D(const geometry::ViewInformation2D& rViewInformation) const; + + // Fast HitTest which uses the last buffered BitmapEx from the last + // rendered area if available. The return value describes if the check + // could be done with the current information, so do NOT use o_rResult + // when it returns false. o_rResult will be changed on return true and + // then contains a definitive answer if content of this scene is hit or + // not. On return false, it is normally necessary to use the geometric + // HitTest (see CutFindProcessor usages). The given HitPoint + // has to be in logic coordinates in scene's ObjectCoordinateSystem. + bool tryToCheckLastVisualisationDirectHit(const basegfx::B2DPoint& rLogicHitPoint, bool& o_rResult) const; // constructor/destructor ScenePrimitive2D( diff --git a/drawinglayer/inc/drawinglayer/processor2d/hittestprocessor2d.hxx b/drawinglayer/inc/drawinglayer/processor2d/hittestprocessor2d.hxx index 1eeaefd2dade..c0ab33052883 100644 --- a/drawinglayer/inc/drawinglayer/processor2d/hittestprocessor2d.hxx +++ b/drawinglayer/inc/drawinglayer/processor2d/hittestprocessor2d.hxx @@ -43,6 +43,7 @@ namespace basegfx { class B2DPolygon; } namespace basegfx { class B2DPolyPolygon; } +namespace drawinglayer { namespace primitive2d { class ScenePrimitive2D; }} ////////////////////////////////////////////////////////////////////////////// @@ -80,6 +81,7 @@ namespace drawinglayer bool checkFillHitWithTolerance( const basegfx::B2DPolyPolygon& rPolyPolygon, double fDiscreteHitTolerance); + void check3DHit(const primitive2d::ScenePrimitive2D& rCandidate); public: HitTestProcessor2D( diff --git a/drawinglayer/inc/drawinglayer/processor2d/vclprocessor2d.hxx b/drawinglayer/inc/drawinglayer/processor2d/vclprocessor2d.hxx index e29b413190ab..66ca140c2e56 100644 --- a/drawinglayer/inc/drawinglayer/processor2d/vclprocessor2d.hxx +++ b/drawinglayer/inc/drawinglayer/processor2d/vclprocessor2d.hxx @@ -51,6 +51,7 @@ namespace drawinglayer { namespace primitive2d { class BitmapPrimitive2D; class FillBitmapPrimitive2D; class PolyPolygonGradientPrimitive2D; + class PolyPolygonBitmapPrimitive2D; class PolyPolygonColorPrimitive2D; class MetafilePrimitive2D; class MaskPrimitive2D; @@ -100,6 +101,7 @@ namespace drawinglayer void RenderBitmapPrimitive2D(const primitive2d::BitmapPrimitive2D& rBitmapCandidate); void RenderFillBitmapPrimitive2D(const primitive2d::FillBitmapPrimitive2D& rFillBitmapCandidate); void RenderPolyPolygonGradientPrimitive2D(const primitive2d::PolyPolygonGradientPrimitive2D& rPolygonCandidate); + void RenderPolyPolygonBitmapPrimitive2D(const primitive2d::PolyPolygonBitmapPrimitive2D& rPolygonCandidate); void RenderPolyPolygonColorPrimitive2D(const primitive2d::PolyPolygonColorPrimitive2D& rPolygonCandidate); void RenderMetafilePrimitive2D(const primitive2d::MetafilePrimitive2D& rPolygonCandidate); void RenderMaskPrimitive2DPixel(const primitive2d::MaskPrimitive2D& rMaskCandidate); diff --git a/drawinglayer/inc/drawinglayer/processor3d/cutfindprocessor3d.hxx b/drawinglayer/inc/drawinglayer/processor3d/cutfindprocessor3d.hxx new file mode 100644 index 000000000000..8a800d6d24b1 --- /dev/null +++ b/drawinglayer/inc/drawinglayer/processor3d/cutfindprocessor3d.hxx @@ -0,0 +1,86 @@ +/************************************************************************* + * + * OpenOffice.org - a multi-platform office productivity suite + * + * $RCSfile: zbufferprocessor3d.hxx,v $ + * + * $Revision: 1.4 $ + * + * last change: $Author: aw $ $Date: 2008-06-24 15:30:18 $ + * + * The Contents of this file are made available subject to + * the terms of GNU Lesser General Public License Version 2.1. + * + * + * GNU Lesser General Public License Version 2.1 + * ============================================= + * Copyright 2005 by Sun Microsystems, Inc. + * 901 San Antonio Road, Palo Alto, CA 94303, USA + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License version 2.1, as published by the Free Software Foundation. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, + * MA 02111-1307 USA + * + ************************************************************************/ + +#ifndef INCLUDED_DRAWINGLAYER_PROCESSOR3D_CUTFINDPROCESSOR3D_HXX +#define INCLUDED_DRAWINGLAYER_PROCESSOR3D_CUTFINDPROCESSOR3D_HXX + +#include <drawinglayer/processor3d/defaultprocessor3d.hxx> + +////////////////////////////////////////////////////////////////////////////// + +namespace drawinglayer +{ + namespace processor3d + { + class CutFindProcessor : public BaseProcessor3D + { + private: + // the start and stop point for the cut vector + basegfx::B3DPoint maFront; + basegfx::B3DPoint maBack; + + // the found cut points + ::std::vector< basegfx::B3DPoint > maResult; + + // #i102956# the transformation change from TransformPrimitive3D processings + // needs to be remembered to be able to transform found cuts to the + // basic coordinate system the processor starts with + basegfx::B3DHomMatrix maCombinedTransform; + + // bitfield + bool mbAnyHit : 1; + + // as tooling, the process() implementation takes over API handling and calls this + // virtual render method when the primitive implementation is BasePrimitive3D-based. + virtual void processBasePrimitive3D(const primitive3d::BasePrimitive3D& rCandidate); + + public: + CutFindProcessor(const geometry::ViewInformation3D& rViewInformation, + const basegfx::B3DPoint& rFront, + const basegfx::B3DPoint& rBack, + bool bAnyHit); + + // data access + const ::std::vector< basegfx::B3DPoint >& getCutPoints() const { return maResult; } + bool getAnyHit() const { return mbAnyHit; } + }; + } // end of namespace processor3d +} // end of namespace drawinglayer + +////////////////////////////////////////////////////////////////////////////// + +#endif //INCLUDED_DRAWINGLAYER_PROCESSOR3D_CUTFINDPROCESSOR3D_HXX + +// eof |