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author | Armin Weiss <aw@openoffice.org> | 2009-10-20 15:36:32 +0000 |
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committer | Armin Weiss <aw@openoffice.org> | 2009-10-20 15:36:32 +0000 |
commit | 2a0a3168f4354285e59dd79d4477a4199c2f773b (patch) | |
tree | 429cb287ed094f46481b8c625fe6d585b2bd7cd9 /drawinglayer/inc | |
parent | #i105065# speedup 3D/FontWork (diff) | |
download | core-2a0a3168f4354285e59dd79d4477a4199c2f773b.tar.gz core-2a0a3168f4354285e59dd79d4477a4199c2f773b.zip |
#i105065# speedup 3D/FontWork
Diffstat (limited to 'drawinglayer/inc')
4 files changed, 29 insertions, 2 deletions
diff --git a/drawinglayer/inc/drawinglayer/geometry/viewinformation2d.hxx b/drawinglayer/inc/drawinglayer/geometry/viewinformation2d.hxx index 94a5623a2a77..0a87b268c8b1 100644 --- a/drawinglayer/inc/drawinglayer/geometry/viewinformation2d.hxx +++ b/drawinglayer/inc/drawinglayer/geometry/viewinformation2d.hxx @@ -149,6 +149,13 @@ namespace drawinglayer /// On-demand prepared Viewport in discrete units for convenience const basegfx::B2DRange& getDiscreteViewport() const; + /** support reduced DisplayQuality, PropertyName is 'ReducedDisplayQuality'. This + is used e.g. to allow to lower display quality for OverlayPrimitives and + may lead to simpler decompositions in the local create2DDecomposition + implementations of the primitives + */ + bool getReducedDisplayQuality() const; + /** Get the uno::Sequence< beans::PropertyValue > which contains all ViewInformation Use this call if You need to extract all contained ViewInformation. The ones diff --git a/drawinglayer/inc/drawinglayer/primitive2d/sceneprimitive2d.hxx b/drawinglayer/inc/drawinglayer/primitive2d/sceneprimitive2d.hxx index d7fbfd4deaee..8ffc9a332e5c 100644 --- a/drawinglayer/inc/drawinglayer/primitive2d/sceneprimitive2d.hxx +++ b/drawinglayer/inc/drawinglayer/primitive2d/sceneprimitive2d.hxx @@ -41,6 +41,7 @@ #include <drawinglayer/attribute/sdrattribute3d.hxx> #include <drawinglayer/geometry/viewinformation3d.hxx> #include <basegfx/matrix/b2dhommatrix.hxx> +#include <vcl/bitmapex.hxx> ////////////////////////////////////////////////////////////////////////////// @@ -70,9 +71,13 @@ namespace drawinglayer double mfOldDiscreteSizeY; basegfx::B2DRange maOldUnitVisiblePart; + // the last created BitmapEx, e.g. for fast HitTest. This does not really need + // memory since BitmapEx is internally RefCounted + BitmapEx maOldRenderedBitmap; + // private helpers bool impGetShadow3D(const geometry::ViewInformation2D& rViewInformation) const; - void calculateDsicreteSizes( + void calculateDiscreteSizes( const geometry::ViewInformation2D& rViewInformation, basegfx::B2DRange& rDiscreteRange, basegfx::B2DRange& rVisibleDiscreteRange, @@ -87,7 +92,18 @@ namespace drawinglayer // Geometry extractor. Shadow will be added as in createLocalDecomposition, but // the 3D content is not converted to a bitmap visualisation but to projected 2D gemetry. This // helper is useful e.g. for Contour extraction or HitTests. - Primitive2DSequence getGeometry2D(const geometry::ViewInformation2D& rViewInformation) const; + Primitive2DSequence getGeometry2D() const; + Primitive2DSequence getShadow2D(const geometry::ViewInformation2D& rViewInformation) const; + + // Fast HitTest which uses the last buffered BitmapEx from the last + // rendered area if available. The return value describes if the check + // could be done with the current information, so do NOT use o_rResult + // when it returns false. o_rResult will be changed on return true and + // then contains a definitive answer if content of this scene is hit or + // not. On return false, it is normally necessary to use the geometric + // HitTest (see CutFindProcessor usages). The given HitPoint + // has to be in logic coordinates in scene's ObjectCoordinateSystem. + bool tryToCheckLastVisualisationDirectHit(const basegfx::B2DPoint& rLogicHitPoint, bool& o_rResult) const; // constructor/destructor ScenePrimitive2D( diff --git a/drawinglayer/inc/drawinglayer/processor2d/hittestprocessor2d.hxx b/drawinglayer/inc/drawinglayer/processor2d/hittestprocessor2d.hxx index 1eeaefd2dade..c0ab33052883 100644 --- a/drawinglayer/inc/drawinglayer/processor2d/hittestprocessor2d.hxx +++ b/drawinglayer/inc/drawinglayer/processor2d/hittestprocessor2d.hxx @@ -43,6 +43,7 @@ namespace basegfx { class B2DPolygon; } namespace basegfx { class B2DPolyPolygon; } +namespace drawinglayer { namespace primitive2d { class ScenePrimitive2D; }} ////////////////////////////////////////////////////////////////////////////// @@ -80,6 +81,7 @@ namespace drawinglayer bool checkFillHitWithTolerance( const basegfx::B2DPolyPolygon& rPolyPolygon, double fDiscreteHitTolerance); + void check3DHit(const primitive2d::ScenePrimitive2D& rCandidate); public: HitTestProcessor2D( diff --git a/drawinglayer/inc/drawinglayer/processor2d/vclprocessor2d.hxx b/drawinglayer/inc/drawinglayer/processor2d/vclprocessor2d.hxx index e29b413190ab..66ca140c2e56 100644 --- a/drawinglayer/inc/drawinglayer/processor2d/vclprocessor2d.hxx +++ b/drawinglayer/inc/drawinglayer/processor2d/vclprocessor2d.hxx @@ -51,6 +51,7 @@ namespace drawinglayer { namespace primitive2d { class BitmapPrimitive2D; class FillBitmapPrimitive2D; class PolyPolygonGradientPrimitive2D; + class PolyPolygonBitmapPrimitive2D; class PolyPolygonColorPrimitive2D; class MetafilePrimitive2D; class MaskPrimitive2D; @@ -100,6 +101,7 @@ namespace drawinglayer void RenderBitmapPrimitive2D(const primitive2d::BitmapPrimitive2D& rBitmapCandidate); void RenderFillBitmapPrimitive2D(const primitive2d::FillBitmapPrimitive2D& rFillBitmapCandidate); void RenderPolyPolygonGradientPrimitive2D(const primitive2d::PolyPolygonGradientPrimitive2D& rPolygonCandidate); + void RenderPolyPolygonBitmapPrimitive2D(const primitive2d::PolyPolygonBitmapPrimitive2D& rPolygonCandidate); void RenderPolyPolygonColorPrimitive2D(const primitive2d::PolyPolygonColorPrimitive2D& rPolygonCandidate); void RenderMetafilePrimitive2D(const primitive2d::MetafilePrimitive2D& rPolygonCandidate); void RenderMaskPrimitive2DPixel(const primitive2d::MaskPrimitive2D& rMaskCandidate); |