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author | Louis-Francis Ratté-Boulianne <lfrb@collabora.com> | 2014-11-10 13:29:52 -0500 |
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committer | Markus Mohrhard <markus.mohrhard@googlemail.com> | 2014-11-11 11:08:22 +0100 |
commit | 7baadae3e8f4b0338234bd90135e90a355dc1dba (patch) | |
tree | 7238fa69f3af3b025c40a82ec85efe2d137af6f7 | |
parent | vcl: Add methods to call before and after OpenGL rendering (diff) | |
download | core-7baadae3e8f4b0338234bd90135e90a355dc1dba.tar.gz core-7baadae3e8f4b0338234bd90135e90a355dc1dba.zip |
vcl: Remove unused shaders list
Change-Id: I13a25a39cceb184c2bb2b48bc143a951ee982b26
-rw-r--r-- | vcl/inc/openglgdiimpl.hxx | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/vcl/inc/openglgdiimpl.hxx b/vcl/inc/openglgdiimpl.hxx index 4a0005a85fc5..9dfa231a7e1b 100644 --- a/vcl/inc/openglgdiimpl.hxx +++ b/vcl/inc/openglgdiimpl.hxx @@ -39,8 +39,6 @@ protected: SalColor mnLineColor; SalColor mnFillColor; - std::vector< GLuint > maShaders; - GLuint mnSolidProgram; GLuint mnColorUniform; |