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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*************************************************************************
 *
 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
 *
 * Copyright 2000, 2010 Oracle and/or its affiliates.
 *
 * OpenOffice.org - a multi-platform office productivity suite
 *
 * This file is part of OpenOffice.org.
 *
 * OpenOffice.org is free software: you can redistribute it and/or modify
 * it under the terms of the GNU Lesser General Public License version 3
 * only, as published by the Free Software Foundation.
 *
 * OpenOffice.org is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU Lesser General Public License version 3 for more details
 * (a copy is included in the LICENSE file that accompanied this code).
 *
 * You should have received a copy of the GNU Lesser General Public License
 * version 3 along with OpenOffice.org.  If not, see
 * <http://www.openoffice.org/license.html>
 * for a copy of the LGPLv3 License.
 *
 ************************************************************************/

#define CTRLTOOL_CXX

#include <string.h>
#include <tools/debug.hxx>
#include <i18npool/mslangid.hxx>
#include <vcl/window.hxx>
#include <vcl/svapp.hxx>
#include <vcl/wrkwin.hxx>
#include <svtools.hrc>
#include <svtdata.hxx>
#include <ctrltool.hxx>

namespace binfilter
{

class ImplFontListFontInfo : public FontInfo
{
    friend class FontList;

private:
    OutputDevice*           mpDevice;
    ImplFontListFontInfo*   mpNext;

public:
                            ImplFontListFontInfo( const FontInfo& rInfo,
                                                  OutputDevice* pDev ) :
                                FontInfo( rInfo )
                            {
                                mpDevice = pDev;
                            }

    OutputDevice*           GetDevice() const { return mpDevice; }
};

class ImplFontListNameInfo
{
    friend class FontList;

private:
    XubString               maSearchName;
    ImplFontListFontInfo*   mpFirst;
    USHORT                  mnType;

                            ImplFontListNameInfo( const XubString& rSearchName ) :
                                maSearchName( rSearchName )
                            {}
};

static StringCompare ImplCompareFontInfo( ImplFontListFontInfo* pInfo1,
                                          ImplFontListFontInfo* pInfo2 )
{
    if ( pInfo1->GetWeight() < pInfo2->GetWeight() )
        return COMPARE_LESS;
    else if ( pInfo1->GetWeight() > pInfo2->GetWeight() )
        return COMPARE_GREATER;

    if ( pInfo1->GetItalic() < pInfo2->GetItalic() )
        return COMPARE_LESS;
    else if ( pInfo1->GetItalic() > pInfo2->GetItalic() )
        return COMPARE_GREATER;

    return static_cast<StringCompare>(pInfo1->GetStyleName().CompareTo( pInfo2->GetStyleName() ));
}

static void ImplMakeSearchString( XubString& rStr )
{
    rStr.ToLowerAscii();
}

// -----------------------------------------------------------------------

static void ImplMakeSearchStringFromName( XubString& rStr )
{
    rStr = rStr.GetToken( 0, ';' );
    ImplMakeSearchString( rStr );
}

// -----------------------------------------------------------------------

ImplFontListNameInfo* FontList::ImplFind( const XubString& rSearchName, ULONG* pIndex ) const
{
    // Wenn kein Eintrag in der Liste oder der Eintrag groesser ist als
    // der Letzte, dann hinten dranhaengen. Wir vergleichen erst mit dem
    // letzten Eintrag, da die Liste von VCL auch sortiert zurueckkommt
    // und somit die Wahrscheinlichkeit das hinten angehaengt werden muss
    // sehr gross ist.
    StringCompare eComp;
    size_t nCnt = maFontListNameInfoList.size();
    if ( !nCnt )
    {
        if ( pIndex )
            *pIndex = ULONG_MAX;
        return NULL;
    }
    else
    {
        ImplFontListNameInfo* pCmpData = maFontListNameInfoList[ nCnt-1 ];
        eComp = rSearchName.CompareTo( pCmpData->maSearchName );
        if ( eComp == COMPARE_GREATER )
        {
            if ( pIndex )
                *pIndex = ULONG_MAX;
            return NULL;
        }
        else if ( eComp == COMPARE_EQUAL )
            return pCmpData;
    }

    // Fonts in der Liste suchen
    ImplFontListNameInfo*   pCompareData;
    ImplFontListNameInfo*   pFoundData = NULL;
    ULONG                   nLow = 0;
    ULONG                   nHigh = nCnt-1;
    ULONG                   nMid;

    do
    {
        nMid = (nLow + nHigh) / 2;
        pCompareData = maFontListNameInfoList[ nMid ];
        eComp = rSearchName.CompareTo( pCompareData->maSearchName );
        if ( eComp == COMPARE_LESS )
        {
            if ( !nMid )
                break;
            nHigh = nMid-1;
        }
        else
        {
            if ( eComp == COMPARE_GREATER )
                nLow = nMid + 1;
            else
            {
                pFoundData = pCompareData;
                break;
            }
        }
    }
    while ( nLow <= nHigh );

    if ( pIndex )
    {
        eComp = rSearchName.CompareTo( pCompareData->maSearchName );
        if ( eComp == COMPARE_GREATER )
            *pIndex = (nMid+1);
        else
            *pIndex = nMid;
    }

    return pFoundData;
}

// -----------------------------------------------------------------------

ImplFontListNameInfo* FontList::ImplFindByName( const XubString& rStr ) const
{
    XubString aSearchName = rStr;
    ImplMakeSearchStringFromName( aSearchName );
    return ImplFind( aSearchName, NULL );
}

// -----------------------------------------------------------------------

void FontList::ImplInsertFonts( OutputDevice* pDevice, BOOL bAll,
                                BOOL bInsertData )
{
    rtl_TextEncoding eSystemEncoding = osl_getThreadTextEncoding();

    USHORT nType;
    if ( pDevice->GetOutDevType() != OUTDEV_PRINTER )
        nType = FONTLIST_FONTNAMETYPE_SCREEN;
    else
        nType = FONTLIST_FONTNAMETYPE_PRINTER;

    // Alle Fonts vom Device abfragen
    int n = pDevice->GetDevFontCount();
    USHORT  i;
    for( i = 0; i < n; i++ )
    {
        FontInfo aFontInfo = pDevice->GetDevFont( i );

        // Wenn keine Raster-Schriften angezeigt werden sollen,
        // dann diese ignorieren
        if ( !bAll && (aFontInfo.GetType() == TYPE_RASTER) )
            continue;

        XubString               aSearchName = aFontInfo.GetName();
        ImplFontListNameInfo*   pData;
        ULONG                   nIndex;
        ImplMakeSearchString( aSearchName );
        pData = ImplFind( aSearchName, &nIndex );

        if ( !pData )
        {
            if ( bInsertData )
            {
                ImplFontListFontInfo* pNewInfo = new ImplFontListFontInfo( aFontInfo, pDevice );
                pData = new ImplFontListNameInfo( aSearchName );
                pData->mpFirst      = pNewInfo;
                pNewInfo->mpNext    = NULL;
                pData->mnType       = 0;
                if ( nIndex < maFontListNameInfoList.size() )
                {
                    ImplFontListNameInfoList::iterator it = maFontListNameInfoList.begin();
                    ::std::advance( it, nIndex );
                    maFontListNameInfoList.insert( it, pData );
                }
                else
                {
                    maFontListNameInfoList.push_back( pData );
                }
            }
        }
        else
        {
            if ( bInsertData )
            {
                BOOL                    bInsert = TRUE;
                ImplFontListFontInfo*   pPrev = NULL;
                ImplFontListFontInfo*   pTemp = pData->mpFirst;
                ImplFontListFontInfo*   pNewInfo = new ImplFontListFontInfo( aFontInfo, pDevice );
                while ( pTemp )
                {
                    StringCompare eComp = ImplCompareFontInfo( pNewInfo, pTemp );
                    if ( (eComp == COMPARE_LESS) || (eComp == COMPARE_EQUAL) )
                    {
                        if ( eComp == COMPARE_EQUAL )
                        {
                            // Overwrite charset, because charset should match
                            // with the system charset
                            if ( (pTemp->GetCharSet() != eSystemEncoding) &&
                                 (pNewInfo->GetCharSet() == eSystemEncoding) )
                            {
                                ImplFontListFontInfo* pTemp2 = pTemp->mpNext;
                                *((FontInfo*)pTemp) = *((FontInfo*)pNewInfo);
                                pTemp->mpNext = pTemp2;
                            }
                            delete pNewInfo;
                            bInsert = FALSE;
                        }

                        break;
                    }

                    pPrev = pTemp;
                    pTemp = pTemp->mpNext;
                }

                if ( bInsert )
                {
                    pNewInfo->mpNext = pTemp;
                    if ( pPrev )
                        pPrev->mpNext = pNewInfo;
                    else
                        pData->mpFirst = pNewInfo;
                }
            }
        }

        if ( pData )
        {
            pData->mnType |= nType;
            if ( aFontInfo.GetType() != TYPE_RASTER )
                pData->mnType |= FONTLIST_FONTNAMETYPE_SCALABLE;
        }
    }
}

// =======================================================================

FontList::FontList( OutputDevice* pDevice, OutputDevice* pDevice2, BOOL bAll )
{
    // Variablen initialisieren
    mpDev = pDevice;
    mpDev2 = pDevice2;
    mpSizeAry = NULL;

    // Stylenamen festlegen
    maLight         = SvtResId( STR_SVT_STYLE_LIGHT ).toString();
    maLightItalic   = SvtResId( STR_SVT_STYLE_LIGHT_ITALIC ).toString();
    maNormal        = SvtResId( STR_SVT_STYLE_NORMAL ).toString();
    maNormalItalic  = SvtResId( STR_SVT_STYLE_NORMAL_ITALIC ).toString();
    maBold          = SvtResId( STR_SVT_STYLE_BOLD ).toString();
    maBoldItalic    = SvtResId( STR_SVT_STYLE_BOLD_ITALIC ).toString();
    maBlack         = SvtResId( STR_SVT_STYLE_BLACK ).toString();
    maBlackItalic   = SvtResId( STR_SVT_STYLE_BLACK_ITALIC ).toString();

    ImplInsertFonts( pDevice, bAll, TRUE );

    // Gegebenenfalls muessen wir mit den Bildschirmfonts vergleichen,
    // damit dort die eigentlich doppelten auf Equal mappen koennen
    BOOL bCompareWindow = FALSE;
    if ( !pDevice2 && (pDevice->GetOutDevType() == OUTDEV_PRINTER) )
    {
        bCompareWindow = TRUE;
        pDevice2 = Application::GetDefaultDevice();
    }

    if ( pDevice2 &&
         (pDevice2->GetOutDevType() != pDevice->GetOutDevType()) )
        ImplInsertFonts( pDevice2, bAll, !bCompareWindow );
}

// -----------------------------------------------------------------------

FontList::~FontList()
{
    // Gegebenenfalls SizeArray loeschen
    if ( mpSizeAry )
        delete[] mpSizeAry;

    // FontInfos loeschen
    for( size_t i = 0, n = maFontListNameInfoList.size(); i < n; ++i )
    {
        ImplFontListFontInfo* pTemp;
        ImplFontListFontInfo* pInfo = maFontListNameInfoList[ i ]->mpFirst;
        while ( pInfo )
        {
            pTemp = pInfo->mpNext;
            delete pInfo;
            pInfo = pTemp;
        }
        delete maFontListNameInfoList[ i ];
    }
    maFontListNameInfoList.clear();
}

// -----------------------------------------------------------------------

FontInfo FontList::Get( const XubString& rName,
                        FontWeight eWeight, FontItalic eItalic ) const
{
    ImplFontListNameInfo* pData = ImplFindByName( rName );
    ImplFontListFontInfo* pFontInfo = NULL;
    ImplFontListFontInfo* pFontNameInfo = NULL;
    if ( pData )
    {
        ImplFontListFontInfo* pSearchInfo = pData->mpFirst;
        pFontNameInfo = pSearchInfo;
        while ( pSearchInfo )
        {
            if ( (eWeight == pSearchInfo->GetWeight()) &&
                 (eItalic == pSearchInfo->GetItalic()) )
            {
                pFontInfo = pSearchInfo;
                break;
            }

            pSearchInfo = pSearchInfo->mpNext;
        }
    }

    // Konnten die Daten nicht gefunden werden, dann muessen bestimmte
    // Attribute nachgebildet werden
    FontInfo aInfo;
    if ( !pFontInfo )
    {
        // Falls der Fontname stimmt, uebernehmen wir soviel wie moeglich
        if ( pFontNameInfo )
        {
            aInfo = *pFontNameInfo;
            aInfo.SetStyleName( XubString() );
        }

        aInfo.SetWeight( eWeight );
        aInfo.SetItalic( eItalic );
    }
    else
        aInfo = *pFontInfo;

    // set Fontname to keep FontAlias
    aInfo.SetName( rName );

    return aInfo;
}

//------------------------------------------------------------------------

}

/* vim:set shiftwidth=4 softtabstop=4 expandtab: */